Rust Data

rustdata.spaceservers103.15.237.23:28841.ipynb

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Online 103.15.237.23:28840 checked 10m ago

Funtime Frinckus

moddedoxide

Connect

srv = rust.server("103.15.237.23:28841")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #6,947 # top 31%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct12 Oct22 Oct25 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 06:58 UTC6d ago 1 NaN running 0
1 Mon 5 Oct, 01:09 UTC23d ago 3 halved by day 3 17.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 69420
Map of Funtime Frinckus
map
Procedural Map
size
3500
seed
69420
Open on RustMaps

Server

srv.info()
address
103.15.237.23:28840
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 06:58 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average33/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average41/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Funtime Frinckus rank?

Player hours over seven days put Funtime Frinckus at #6,947, in the top 31% of the ranked set.

How many players does Funtime Frinckus hold at once?

Current row: 0 players on Funtime Frinckus, against 10 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What does performance look like on Funtime Frinckus?

Server fps over the last 48 hours averages 161; the floor is 53. The entity count peaked at 70,422, covering buildings, deployables and the rest of the world. Memory peaked at 3,984 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Funtime Frinckus run?

Rust network protocol 2635 and build 168909 on Linux is what Funtime Frinckus runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Funtime Frinckus, and is it up?

Online is the state at the latest refresh for Funtime Frinckus. The uptime it reports puts the last restart about 15 hours ago. Over the last 7 full days the hours up number 160 of 168, 95%. Rust Data logged it first on 5 October 2026.

In which location is Funtime Frinckus hosted?

No region is published by Funtime Frinckus. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 103.15.237.23:28840.

Rules, settings, map

What rules and settings are recorded for Funtime Frinckus?

No gather rate appears in the name: Funtime Frinckus. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Funtime Frinckus?

Size 3,500, seed 69420: the procedural map on Funtime Frinckus, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Funtime Frinckus wipe, and how often?

The record for Funtime Frinckus holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 6 days 18 hours ago, and that is the one in play.

On Funtime Frinckus, what happens on wipe day?

The average peak over recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.

Tags and filters

Where does Funtime Frinckus appear among Rust Data lists and filters?

On Rust Data, Funtime Frinckus appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Funtime Frinckus hold?

The game's server browser reads these tags from Funtime Frinckus: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Funtime Frinckus?

In Rust, F1 opens the console: type client.connect 103.15.237.23:28840. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,565 players 11,700 servers online