Offline 103.151.173.91:28015 checked 18d ago
test plugins
Connect
srv = rust.server("103.151.173.91:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- 萌新首选
- size
- –
- seed
- –
Server
srv.info()- address
- 103.151.173.91:28015
- region
- –
- max players
- 99
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 21:57 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 141/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 150/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 114/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33/1000 |
Quick answers
From the figures on this page.
Population
What position does test plugins take in the server rankings?
Rank #13,595 on seven-day player hours for test plugins, within the top 62% of all ranked servers.
How full does test plugins run?
The current row shows test plugins offline; the last response was 18 days 11 hours ago.
Server facts
What is the Rust version on test plugins?
Rust network protocol 2634 and build 166494 on Windows is what test plugins runs. Steam updates your game for you, but the protocol must match to join.
Is test plugins up, and what does its uptime show?
test plugins is offline at this refresh; the last response came 18 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 10 October 2026.
In which location is test plugins hosted?
For test plugins, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 103.151.173.91:28015.
Rules, settings, map
What rules and settings are recorded for test plugins?
No gather rate appears in the name: test plugins. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. The VAC field reads off.
Wipe data
On what schedule does test plugins wipe?
The record for test plugins holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 22 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold test plugins, and which filters?
The Rust Data lists that test plugins fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on test plugins?
Read by the game's server browser, the tags test plugins publishes are: gmrust (Game mode): Rust survival in its standard form; mp99 (Max players): 99 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^x (Unknown flag): No Facepunch documentation covers this flag. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to test plugins?
In Rust, F1 opens the console: type client.connect 103.151.173.91:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.