Rust Data

rustdata.spaceservers103.155.37.110:25566.ipynb

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Offline 103.155.37.110:25565 checked 26d ago

[AU] Solo | DklnHost | 1v1v1v1v1 | 2x

2x

Connect

srv = rust.server("103.155.37.110:25566")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #16,003 # top 70%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
103.155.37.110:25565
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 09:56 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average2/75
1[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average6/75
2Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average0/50
3[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average0/40
4Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average215/425
5Rustafied.com - AU MondayOC · groups of 16+ · weekly · 122 on average30/100

Quick answers

From the figures on this page.

Population data

What position does [AU] Solo | DklnHost | 1v1v1v1v1 | 2x take in the server rankings?

Rank #16,003 on seven-day player hours for [AU] Solo | DklnHost | 1v1v1v1v1 | 2x, within the top 70% of all ranked servers.

How many players does [AU] Solo | DklnHost | 1v1v1v1v1 | 2x hold at once?

[AU] Solo | DklnHost | 1v1v1v1v1 | 2x returns no live count at this refresh, having last been seen 26 days 6 hours ago.

About the server

What is the Rust version on [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

Rust network protocol 2634 and build 166652 on Linux is what [AU] Solo | DklnHost | 1v1v1v1v1 | 2x runs. Joining needs the same protocol on your game; Steam handles the update.

Is [AU] Solo | DklnHost | 1v1v1v1v1 | 2x up, and what does its uptime show?

The latest sample has [AU] Solo | DklnHost | 1v1v1v1v1 | 2x offline, with a last sighting 26 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 3 October 2026.

Which location does [AU] Solo | DklnHost | 1v1v1v1v1 | 2x run from?

The name of [AU] Solo | DklnHost | 1v1v1v1v1 | 2x points to Oceania, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 103.155.37.110:25565 is its address.

Map and rules

Which rules apply on [AU] Solo | DklnHost | 1v1v1v1v1 | 2x, and what settings?

2x gather is what the name states, and the name is [AU] Solo | DklnHost | 1v1v1v1v1 | 2x. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has [AU] Solo | DklnHost | 1v1v1v1v1 | 2x loaded?

The game generates its map: procedural, on [AU] Solo | DklnHost | 1v1v1v1v1 | 2x.

Wipes and dates

When does [AU] Solo | DklnHost | 1v1v1v1v1 | 2x wipe, and how often?

Too few wipes are on record for [AU] Solo | DklnHost | 1v1v1v1v1 | 2x to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 6 hours ago.

Tags, lists

Where does [AU] Solo | DklnHost | 1v1v1v1v1 | 2x appear among Rust Data lists and filters?

The Rust Data lists that [AU] Solo | DklnHost | 1v1v1v1v1 | 2x fits are: Oceania Rust servers, 2x Rust servers and Rust community servers, unfiltered. These filters bring it up on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

How should you read the server tags on [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

The game's server browser reads these tags from [AU] Solo | DklnHost | 1v1v1v1v1 | 2x: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

Enter client.connect 103.155.37.110:25565 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,236 players 11,880 servers online