Offline 103.156.242.194:28015 checked 39d ago
MonkeyCode Test Server
Connect
srv = rust.server("103.156.242.194:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 103.156.242.194:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 01:16 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 94/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 231/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does MonkeyCode Test Server rank?
Player hours over seven days put MonkeyCode Test Server at #15,391, in the top – of the ranked set.
What population does MonkeyCode Test Server carry?
Offline now for MonkeyCode Test Server, with the last sample 39 days 22 hours ago.
Server facts
Which Rust version is MonkeyCode Test Server on?
Version Rust network protocol 2633 and build 162929 on Linux is reported by MonkeyCode Test Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is MonkeyCode Test Server, and is it online now?
MonkeyCode Test Server is offline at this refresh; the last response came 39 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 16 September 2026.
In which location is MonkeyCode Test Server hosted?
For MonkeyCode Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 103.156.242.194:28015 is its address.
Rules, settings, map
What rules and settings are recorded for MonkeyCode Test Server?
You will not find a gather rate in the string MonkeyCode Test Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on MonkeyCode Test Server?
MonkeyCode Test Server runs a procedural map, which the game generates.
Wipe schedule
When does MonkeyCode Test Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of MonkeyCode Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 55 days 15 hours ago.
Tags and filters
Which lists on Rust Data hold MonkeyCode Test Server, and which filters?
On Rust Data, MonkeyCode Test Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on MonkeyCode Test Server hold?
These tags are published by MonkeyCode Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to MonkeyCode Test Server?
Enter client.connect 103.156.242.194:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.