Offline 103.156.242.196:28015 checked 40d ago
MonkeyCode Test Server
Connect
srv = rust.server("103.156.242.196:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 103.156.242.196:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 01:16 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 61/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 109/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 110/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346/350 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does MonkeyCode Test Server rank?
Player hours over seven days put MonkeyCode Test Server at #15,398, in the top – of the ranked set.
What population does MonkeyCode Test Server carry?
The current row shows MonkeyCode Test Server offline; the last response was 40 days 13 hours ago.
Server data
Which Rust version is MonkeyCode Test Server on?
The build is Rust network protocol 2633 and build 162929 on Linux, run by MonkeyCode Test Server. Steam updates your game for you, but the protocol must match to join.
Is MonkeyCode Test Server up, and what does its uptime show?
MonkeyCode Test Server is offline at this refresh; the last response came 40 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 September 2026.
Which location does MonkeyCode Test Server run from?
No region is published by MonkeyCode Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.156.242.196:28015.
Rules, settings, map
What rules and settings are recorded for MonkeyCode Test Server?
The name MonkeyCode Test Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has MonkeyCode Test Server loaded?
A procedural map runs on MonkeyCode Test Server, generated by the game.
Wipes and dates
On what schedule does MonkeyCode Test Server wipe?
A rhythm cannot be read from the wipes of MonkeyCode Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 55 days 20 hours ago.
Tags, lists
Which lists on Rust Data hold MonkeyCode Test Server, and which filters?
These Rust Data lists include MonkeyCode Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on MonkeyCode Test Server hold?
Read by the game's server browser, the tags MonkeyCode Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): The server runs build 162929; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into MonkeyCode Test Server?
Enter client.connect 103.156.242.196:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.