Offline 103.174.225.211:28015 checked 37d ago
TroubleChute
Connect
srv = rust.server("103.174.225.211:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 21 Sep, 22:19 UTC37d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 103.174.225.211:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 22:19 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 74/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 105/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 36/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does TroubleChute rank?
Player hours over seven days put TroubleChute at #13,992, in the top 61% of the ranked set.
How many players does TroubleChute hold at once?
Offline now for TroubleChute, with the last sample 37 days 8 hours ago.
Server data
What Rust version does TroubleChute run?
Version Rust network protocol 2633 and build 162616 on Windows is reported by TroubleChute. Steam updates your game for you, but the protocol must match to join.
How reliable is TroubleChute, and is it up?
Offline now for TroubleChute, last seen 37 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 21 September 2026.
Where does TroubleChute sit?
There is no region published for TroubleChute. Rust Data does not look up where the machine stands; it shows where a server says it is. 103.174.225.211:28015 is its address.
Settings and map
Which rules apply on TroubleChute, and what settings?
No gather rate appears in the name: TroubleChute. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has TroubleChute loaded?
TroubleChute runs a procedural map, which the game generates.
Wipes and dates
On what schedule does TroubleChute wipe?
Too few wipes are on record for TroubleChute to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 37 days 8 hours ago.
On TroubleChute, what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold TroubleChute, and which filters?
These Rust Data lists include TroubleChute: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on TroubleChute hold?
The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162616 (Build): Build number: 162616; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into TroubleChute?
The manual route: launch Rust, F1, then client.connect 103.174.225.211:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.