Rust Data

rustdata.spaceservers103.193.80.130:28015.ipynb

Run all rust-data · live

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Online 103.193.80.130:28145 checked 9m ago

Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an

moddedoxide

Connect

srv = rust.server("103.193.80.130:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 4
rank #4,039 # top 18%
last wipe 27d ago # no schedule published
next wipe 7d 8h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

inatkind
07d 8hThu 5 Nov, 19:00 UTCFW force wipe
135d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:30 UTC FW27d ago 7 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 2138400164
Map of Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an
map
Procedural Map
size
4500
seed
2138400164
Open on RustMaps

Server

srv.info()
address
103.193.80.130:28145
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 21:30 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average146/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average76/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

Quick answers

From the figures on this page.

Player counts

How does Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an compare in the rankings?

Player hours over seven days put Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an at #4,039, in the top 18% of the ranked set.

How many players does Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an hold at once?

Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an reports 1 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 4. Peak hour in the last 48 hours: 06:00 UTC, mean 2 players.

Server data

How smoothly does Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an run?

Averaged over 48 hours: 79 server fps, never under 50. Buildings, deployables and all else in the world took the count as high as 162,822 entities. The memory field tops out at 4,318 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an. The protocol has to match before you can join, and Steam does the updating.

How reliable is Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an, and is it up?

Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an reports itself online at the current refresh. The uptime it reports puts the last restart about 16 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an run from?

No region is published by Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 103.193.80.130:28145 is its address.

Rules, settings, map

Which rules apply on Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an, and what settings?

You will not find a gather rate in the string Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an?

Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an runs a procedural map of size 4,500 with seed 2138400164, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an wipe, and how often?

The only wipe Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 13 hours ago.

What is wipe day on Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an like?

Across recent wipes the busiest point averaged 7 players. 6 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an?

These Rust Data lists include Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an hold?

The game's server browser reads these tags from Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an?

The manual route: launch Rust, F1, then client.connect 103.193.80.130:28145. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,183 players 11,718 servers online