Rust Data

rustdata.spaceservers103.193.81.106:28010.ipynb

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Online OC 103.193.81.106:28015 checked 13m ago

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly

2x biweekly wipes moddedoxide

Connect

srv = rust.server("103.193.81.106:28010")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 3
rank #8,290 # top 37% · #154 in OC
last wipe 19d ago # biweekly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak217players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

inatkind
06d 21hThu 5 Nov, 19:00 UTCFW force wipe
18d 1hFri 6 Nov, 23:00 UTCwipe
222d 1hFri 20 Nov, 23:00 UTCwipe
334d 21hThu 3 Dec, 19:00 UTCFW force wipe
436d 1hFri 4 Dec, 23:00 UTCwipe

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 23:00 UTC19d ago 331+29 queue NaN running 61
1 Thu 1 Oct, 17:50 UTC FW28d ago 3 halved by day 1 8.2 days 0
2 Sat 26 Sep, 01:59 UTC33d ago 316 halved by day 2 5.7 days 58
3 Fri 25 Sep, 06:55 UTC34d ago 316 NaN 0.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 2263
Map of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly
map
discord.gg/eternalrust
size
4250
seed
2263

Server

srv.info()
address
103.193.81.106:28015
region
OC
max players
50
group limit
16 max
wipe schedule
biweekly
last wipe
9 Oct 2026, 23:00 UTC
hostname
2x.eternalrust.com
first seen
13 Sep 2026

Operator · eternalrust.com

rust.servers(operator="eternalrust.com").sort_values("players")
serverplayers

The only server publishing a eternalrust.com hostname.

About this server · in its own words

print(srv.description)
Eternal Rust Servers | AU/SEA Wipes: 2nd and 4th Saturday of every month. 10:00AM Sydney Bi-weekly Links • discord.gg/eternalrust • eternalrust.com Server Features • Blueprints do not wipe • Improved performance • 2x Gather Rates • 2x Stack Sizes (farmable resources only) • 2x Loot (junk removed) • No gameplay rules (apart from walling off safezones)

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average1/50
1[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average0/40
2[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average3/75
3[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average4/75
4HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · biweekly · 5 on average1/150
5HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average13/150

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly rank?

Player hours over the last seven days: #8,290 for Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, #154 in Oceania, within the top 37% of the ranked set.

How many players does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly hold at once?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 3.

Server facts

What does performance look like on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Server fps over the last 48 hours averages 30; the floor is 30. Buildings, deployables and all else in the world took the count as high as 105,385 entities. A high of 3,891 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly. Steam updates your game for you, but the protocol must match to join.

How reliable is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, and is it up?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly reports itself online at the current refresh. A restart about 1 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly sit?

In Oceania, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly lists itself, using the OC tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 103.193.81.106:28015 is its address.

Map and rules

Which rules apply on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, and what settings?

2x gather is what the name states, and the name is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly. The cap on a group is 16 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly selected?

Size 4,250, seed 2263: the procedural map on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: discord.gg/eternalrust.

Wipe schedule

When does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly wipe, and how often?

Too few wipes are on record for Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly to confirm its schedule, so the tag drives the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 19 days 22 hours ago. Its tags carry a wipe schedule of every two weeks.

On Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, what happens on wipe day?

Across recent wipes the busiest point averaged 217 players. On the latest wipe the peak came 3 hours after the wipe, with a queue of 29. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1.5 in the other cases.

Lists and tags

Where does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly appear among Rust Data lists and filters?

On Rust Data, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly appears in these lists: Oceania Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Which operator runs Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Among the servers we track, only Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly publishes this eternalrust.com hostname.

Which meanings do the tags on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly hold?

The game's server browser reads these tags from Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): The server browser files it under Oceania; oxidation (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Enter client.connect 103.193.81.106:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://eternalrust.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts16,^o^z,oxidation

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts16
Group limit No team may exceed 16.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

OC
Oceania The server browser files it under Oceania.

Other

oxidation
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,106 players 11,828 servers online