Offline 103.196.86.124:28015 checked 15d ago
pllm-test-0
Connect
srv = rust.server("103.196.86.124:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 103.196.86.124:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 00:02 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 106/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 123/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 93/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26/1000 |
Quick answers
From the figures on this page.
Player counts
What position does pllm-test-0 take in the server rankings?
Player hours over seven days put pllm-test-0 at #15,441, in the top 71% of the ranked set.
How many players does pllm-test-0 hold at once?
pllm-test-0 returns no live count at this refresh, having last been seen 15 days 20 hours ago.
Server facts
What is the Rust version on pllm-test-0?
The build is Rust network protocol 2634 and build 167584 on Linux, run by pllm-test-0. Joining needs the same protocol on your game; Steam handles the update.
How reliable is pllm-test-0, and is it online now?
The latest sample has pllm-test-0 offline, with a last sighting 15 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 October 2026.
Which location does pllm-test-0 run from?
There is no region published for pllm-test-0. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 103.196.86.124:28015 is its address.
Rules, settings, map
Which rules apply on pllm-test-0, and what settings?
No gather rate appears in the name: pllm-test-0. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has pllm-test-0 selected?
A procedural map runs on pllm-test-0, generated by the game.
Wipes and dates
On what schedule does pllm-test-0 wipe?
A rhythm cannot be read from the wipes of pllm-test-0 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 15 days 21 hours ago.
Tags and filters
Where does pllm-test-0 appear among Rust Data lists and filters?
On Rust Data, pllm-test-0 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on pllm-test-0?
These tags are published by pllm-test-0 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to pllm-test-0?
The manual route: launch Rust, F1, then client.connect 103.196.86.124:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.