Offline 103.196.86.151:28115 checked 16d ago
pllm-test-1
Connect
srv = rust.server("103.196.86.151:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 103.196.86.151:28115
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 23:49 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 31/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 48/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 37/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Population data
How does pllm-test-1 compare in the rankings?
Over the last seven days pllm-test-1 sits at #15,441 on player hours, in the top 71% of ranked servers.
How many players does pllm-test-1 hold at once?
pllm-test-1 returns no live count at this refresh, having last been seen 16 days ago.
Server data
What is the Rust version on pllm-test-1?
The build is Rust network protocol 2634 and build 167584 on Linux, run by pllm-test-1. The protocol has to match before you can join, and Steam does the updating.
Is pllm-test-1 up, and what does its uptime show?
Offline now for pllm-test-1, last seen 16 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 12 October 2026.
Which location does pllm-test-1 run from?
For pllm-test-1, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 103.196.86.151:28115 is its address.
Map and rules
Which rules apply on pllm-test-1, and what settings?
No gather rate appears in the name: pllm-test-1. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has pllm-test-1 loaded?
pllm-test-1 runs a procedural map, which the game generates.
Wipe schedule
On what schedule does pllm-test-1 wipe?
Too few wipes are on record for pllm-test-1 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 16 days ago, and that is the one in play.
Lists and tags
Where does pllm-test-1 appear among Rust Data lists and filters?
The Rust Data lists that pllm-test-1 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on pllm-test-1?
These tags are published by pllm-test-1 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): The server runs build 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to pllm-test-1?
The manual route: launch Rust, F1, then client.connect 103.196.86.151:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.