Rust Data

rustdata.spaceservers103.212.136.108:28016.ipynb

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Offline 103.212.136.108:28015 checked 6d ago

[IND] Chernobyl - Arena - Under Development

moddedoxide

Connect

srv = rust.server("103.212.136.108:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 1
rank #11,512 # top 52%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 23:17 UTC13d ago 2 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of [IND] Chernobyl - Arena - Under Development
map
Custom Map
size
6000
seed
1337

Server

srv.info()
address
103.212.136.108:28015
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 23:17 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average152/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average79/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average256/700

Quick answers

From the figures on this page.

Player counts

What position does [IND] Chernobyl - Arena - Under Development take in the server rankings?

Player hours over seven days put [IND] Chernobyl - Arena - Under Development at #11,512, in the top 52% of the ranked set.

What population does [IND] Chernobyl - Arena - Under Development carry?

The current row shows [IND] Chernobyl - Arena - Under Development offline; the last response was 6 days 16 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What Rust version does [IND] Chernobyl - Arena - Under Development run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by [IND] Chernobyl - Arena - Under Development. Steam updates your game for you, but the protocol must match to join.

How reliable is [IND] Chernobyl - Arena - Under Development, and is it online now?

Offline now for [IND] Chernobyl - Arena - Under Development, last seen 6 days 16 hours ago. Over the last 7 full days the hours up number 20 of 168, 12%. The first row Rust Data holds for it is dated 15 October 2026.

Where does [IND] Chernobyl - Arena - Under Development sit?

For [IND] Chernobyl - Arena - Under Development, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 103.212.136.108:28015 is its address.

Rules, settings, map

Which settings and rules does [IND] Chernobyl - Arena - Under Development run?

No gather rate appears in the name: [IND] Chernobyl - Arena - Under Development. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [IND] Chernobyl - Arena - Under Development selected?

[IND] Chernobyl - Arena - Under Development runs a procedural map of size 6,000 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipe schedule

On what schedule does [IND] Chernobyl - Arena - Under Development wipe?

A rhythm cannot be read from the wipes of [IND] Chernobyl - Arena - Under Development on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 13 days 13 hours ago.

What is wipe day on [IND] Chernobyl - Arena - Under Development like?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does [IND] Chernobyl - Arena - Under Development appear among Rust Data lists and filters?

On Rust Data, [IND] Chernobyl - Arena - Under Development appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on [IND] Chernobyl - Arena - Under Development hold?

Read by the game's server browser, the tags [IND] Chernobyl - Arena - Under Development publishes are: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join [IND] Chernobyl - Arena - Under Development?

In Rust, F1 opens the console: type client.connect 103.212.136.108:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://chernobyl.in.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players Slot count: 200.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,928 players 11,782 servers online