Online EA 103.217.192.121:29018 checked 9m ago
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新
Connect
srv = rust.server("103.217.192.121:29030")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 13% of all ranked servers, top 48% in EA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Monday 2 November, 02:13 UTC, in 3d 17h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 3d 17h | Mon 2 Nov, 02:13 UTC | wipe |
| 1 | 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 17d 17h | Mon 16 Nov, 02:13 UTC | wipe |
| 3 | 31d 17h | Mon 30 Nov, 02:13 UTC | wipe |
| 4 | 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 02:13 UTC10d ago | 6 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:11 UTC FW27d ago | 7 | halved by day 7 | 17.3 days | 1 |
| 2 | Fri 18 Sep, 15:23 UTC40d ago | 6 | held half | 13.1 days | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 897176852
- map
- Procedural Map
- size
- 4000
- seed
- 897176852
Server
srv.info()- address
- 103.217.192.121:29018
- region
- EA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 19 Oct 2026, 02:13 UTC
- hostname
- rust.a4t.cn
- first seen
- 13 Sep 2026
Operator · a4t.cn
rust.servers(operator="a4t.cn").sort_values("players")
| server | players |
|---|
The only server publishing a a4t.cn hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 64/200 |
| 1 | [JP][PvE]mameserver初心者おいで! | EA · groups of 8+ · biweekly · 8 on average | 2/65 |
| 2 | JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド | EA · groups of 1000+ · 1x · biweekly · 7 on average | 7/69 |
| 3 | [喜相逢] PVE丨仿官原倍丨萌新养老 | EA · groups of 12+ · biweekly · 5 on average | 1/100 |
| 4 | [PVE][JP] そば鯖 Raidable Bases 初心者大歓迎 | EA · groups of 16+ · biweekly · 4 on average | 1/50 |
| 5 | 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 | EA · groups of 8+ · biweekly · 3 on average | 5/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 rank?
On seven-day player hours 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is #2,896 overall and #271 in Asia, inside the top 13% of all ranked servers.
How many players does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 hold at once?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 reports 2 players at this refresh, with 100 slots configured. Over the last seven days it averaged 1 players and peaked at 5. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 4 players.
Server facts
How well does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 perform?
Server fps over the last 48 hours averages 126; the floor is 93. Buildings, deployables and all else in the world took the count as high as 104,863 entities. A high of 11,015 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
The build is Rust network protocol 2635 and build 168909 on Windows, run by 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新. The protocol has to match before you can join, and Steam does the updating.
How reliable is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新, and is it up?
The current sample puts 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 online. The uptime it reports puts the last restart about 5 days 19 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 sit?
With its EA tag, 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 lists itself in Asia. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 103.217.192.121:29018.
Rules, settings, map
What rules and settings are recorded for 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
You will not find a gather rate in the string 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
Size 4,000, seed 897176852: the procedural map on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 wipe, and how often?
The prediction follows the tag, because 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Monday 2 November at 02:13 UTC. This world was created 10 days 6 hours ago. Its tags carry a wipe schedule of every two weeks.
What is wipe day on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 like?
Across recent wipes the busiest point averaged 6 players. Peak population on the latest wipe came 33 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 7.
Tags and filters
Which Rust Data filters and lists contain 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
On Rust Data, 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who operates 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
The a4t.cn hostname published by 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is not used by any other server we track.
Which meanings do the tags on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 hold?
Read by the game's server browser, the tags 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): In the server browser it sits under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
In Rust, F1 opens the console: type client.connect 103.217.192.121:29018. Launch Rust on this page does the same by opening the game through Steam and connecting.
