Online EA 144.255.147.233:10086 checked 9m ago
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老
Connect
srv = rust.server("144.255.147.233:10085")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 9% of all ranked servers, top 34% in EA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Friday 30 October, 02:06 UTC, in 23h. # Biweekly: 14 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4750 · seed 678254
- map
- Procedural Map
- size
- 4750
- seed
- 678254
Server
srv.info()- address
- 144.255.147.233:10086
- region
- EA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 16 Oct 2026, 02:06 UTC
- hostname
- –
- first seen
- 23 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 36/200 |
| 1 | [JP][PvE]mameserver初心者おいで! | EA · groups of 8+ · biweekly · 8 on average | 5/65 |
| 2 | JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド | EA · groups of 1000+ · 1x · biweekly · 7 on average | 5/69 |
| 3 | [喜相逢] PVE丨仿官原倍丨萌新养老 | EA · groups of 12+ · biweekly · 5 on average | 3/100 |
| 4 | [PVE][JP] そば鯖 Raidable Bases 初心者大歓迎 | EA · groups of 16+ · biweekly · 4 on average | 2/50 |
| 5 | [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] | EA · groups of 8+ · biweekly · 2 on average | 1/40 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 rank?
On seven-day player hours 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is #2,022 overall and #192 in Asia, inside the top 9% of all ranked servers.
How full does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 run?
Current row: 1 players on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老, against 100 slots. Over the last seven days it averaged 3 players and peaked at 11. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 7 players.
Server data
How smoothly does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 run?
Averaged over 48 hours: 115 server fps, never under 85. The entity count peaked at 168,587, covering buildings, deployables and the rest of the world. A high of 5,842 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老. Steam updates your game for you, but the protocol must match to join.
How reliable is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老, and is it up?
The current sample puts 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 online. The uptime it reports puts the last restart about 3 hours ago. 119 of 120 hours up over the last 5 full days, or 99%. Rust Data logged it first on 23 October 2026.
In which location is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 hosted?
In Asia, 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 lists itself, using the EA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 144.255.147.233:10086 is its address.
Settings and map
Which rules apply on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老, and what settings?
You will not find a gather rate in the string 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
Size 4,750, seed 678254: the procedural map on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 wipe?
The next wipe for 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is an estimate, drawn from biweekly: 14 days after its last wipe. The schedule puts the next wipe on Friday 30 October at 02:06 UTC. The world it runs now was generated 13 days ago. The tags list a two-weekly wipe cycle.
Tags and filters
Which Rust Data filters and lists contain 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
On Rust Data, 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the server tags on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
The game's server browser reads these tags from 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
In Rust, F1 opens the console: type client.connect 144.255.147.233:10086. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://actech28.github.io/Actech/.
