Rust Data

rustdata.spaceservers103.29.172.187:28506.ipynb

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Offline 103.29.172.187:28505 checked 10d ago

My Hardcore Test Server

moddedcarbon

Connect

srv = rust.server("103.29.172.187:28506")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,310 # top 70%
last wipe 13d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
103.29.172.187:28505
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 03:06 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average55/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average101/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average20/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average79/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average70/200

Quick answers

From the figures on this page.

Population data

What position does My Hardcore Test Server take in the server rankings?

Player hours over seven days put My Hardcore Test Server at #15,310, in the top 70% of the ranked set.

How full does My Hardcore Test Server run?

Offline now for My Hardcore Test Server, with the last sample 10 days 23 hours ago.

Server data

Which Rust version is My Hardcore Test Server on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by My Hardcore Test Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Hardcore Test Server, and is it up?

The latest sample has My Hardcore Test Server offline, with a last sighting 10 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 19 October 2026.

In which location is My Hardcore Test Server hosted?

No region is published by My Hardcore Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 103.29.172.187:28505 is its address.

Map and rules

Which settings and rules does My Hardcore Test Server run?

The name My Hardcore Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on My Hardcore Test Server?

My Hardcore Test Server runs a procedural map, which the game generates.

Wipe data

On what schedule does My Hardcore Test Server wipe?

A rhythm cannot be read from the wipes of My Hardcore Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 13 days 4 hours ago.

Tags and filters

Which lists on Rust Data hold My Hardcore Test Server, and which filters?

On Rust Data, My Hardcore Test Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on My Hardcore Test Server hold?

These tags are published by My Hardcore Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join My Hardcore Test Server?

Enter client.connect 103.29.172.187:28505 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,678 players 11,597 servers online