Rust Data

rustdata.spaceservers103.62.51.130:28156.ipynb

Run all rust-data · live

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Online 103.62.51.130:28155 checked 10m ago

RPOQ

moddedcarbon

Connect

srv = rust.server("103.62.51.130:28156")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 3
rank #5,050 # top 23%
last wipe 27d ago # no schedule published
next wipe 7d 3h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

inatkind
07d 3hThu 5 Nov, 19:00 UTCFW force wipe
135d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 12 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 22:51 UTC FW27d ago 5 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4300 · seed 1337
Map of RPOQ
map
Procedural Map
size
4300
seed
1337
Open on RustMaps

Server

srv.info()
address
103.62.51.130:28155
region
–
max players
50
group limit
20 max
wipe schedule
–
last wipe
1 Oct 2026, 23:18 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Chilled friendly PVE server for members of RPOQ to relax and enjoy their time. Plenty to do and everyone is willing to help if needed. Simple rules enjoy and have fun, no abuse, do not steal others loot work together.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average180/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average84/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average349/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average238/700

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RPOQ rank?

Player hours over seven days put RPOQ at #5,050, in the top 23% of the ranked set.

What population does RPOQ carry?

RPOQ reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 10:00 UTC, mean 1 players.

About the server

How smoothly does RPOQ run?

The 48-hour average is 46 server fps, with a low of 37. Buildings, deployables and all else in the world took the count as high as 129,530 entities. Memory peaked at 3,901 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does RPOQ run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by RPOQ. The protocol has to match before you can join, and Steam does the updating.

Is RPOQ up, and what does its uptime show?

Online is the state at the latest refresh for RPOQ. Count back 9 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does RPOQ sit?

No region is published by RPOQ. Rust Data does not look up where the machine stands; it shows where a server says it is. 103.62.51.130:28155 is its address.

Map and rules

Which settings and rules does RPOQ run?

You will not find a gather rate in the string RPOQ. Group size tops out at 20 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has RPOQ loaded?

RPOQ runs a procedural map of size 4,300 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does RPOQ wipe, and how often?

Once a month RPOQ wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 16 hours ago.

On RPOQ, what happens on wipe day?

The average peak over recent wipes is 5 players. 12 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold RPOQ, and which filters?

These Rust Data lists include RPOQ: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on RPOQ?

These tags are published by RPOQ and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts20 (Group limit): Team size tops out at 20; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into RPOQ?

In Rust, F1 opens the console: type client.connect 103.62.51.130:28155. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts20,^z,^y

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slot count: 50.
ts20
Group limit Team size tops out at 20.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,510 players 11,847 servers online