Rust Data

rustdata.spaceservers103.62.51.132:28166.ipynb

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Online 103.62.51.132:28165 checked 8m ago

Pens Permacore 3 Lives | PVE | No Decay

teams off moddedoxidepvehardcore

Connect

srv = rust.server("103.62.51.132:28166")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #12,164 # top 55%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 02:32 UTC24d ago 4 NaN running 0
1 Fri 2 Oct, 21:43 UTC27d ago 0 NaN 2.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 0
No map picture published
map
Procedural Map
size
4500
seed
–

Server

srv.info()
address
103.62.51.132:28165
region
–
max players
20
group limit
teams off
wipe schedule
–
last wipe
5 Oct 2026, 02:32 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
You have 3 lives. Lose all 3 and you're permanently banned for the wipe. No Decay. No Raiding. Seems like someone's already looted the place.. collect what scraps you can find. Wide range of changes to increase server difficulty.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 11 on average10/100
1Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 8 on average5/51
2[RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 6 on average3/96
3RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 5 on average23/50
4HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIPgroups of 8+ · biweekly · 4 on average4/50
5OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progressiongroups of 8+ · monthly · 4 on average5/50

Quick answers

From the figures on this page.

Population data

What position does Pens Permacore 3 Lives | PVE | No Decay take in the server rankings?

Rank #12,164 on seven-day player hours for Pens Permacore 3 Lives | PVE | No Decay, within the top 55% of all ranked servers.

How many players does Pens Permacore 3 Lives | PVE | No Decay hold at once?

The sample now reads 0 players for Pens Permacore 3 Lives | PVE | No Decay, out of 20 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 1 players.

About the server

How smoothly does Pens Permacore 3 Lives | PVE | No Decay run?

Server fps over the last 48 hours averages 79; the floor is 74. Entity numbers reached 79,919, and that includes buildings, deployables and the rest. The memory field tops out at 5,256 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Pens Permacore 3 Lives | PVE | No Decay on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Pens Permacore 3 Lives | PVE | No Decay. Joining needs the same protocol on your game; Steam handles the update.

Is Pens Permacore 3 Lives | PVE | No Decay up, and what does its uptime show?

Online is the state at the latest refresh for Pens Permacore 3 Lives | PVE | No Decay. The uptime it reports puts the last restart about 5 days 21 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Pens Permacore 3 Lives | PVE | No Decay run from?

For Pens Permacore 3 Lives | PVE | No Decay, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 103.62.51.132:28165 is its address.

Map and rules

Which settings and rules does Pens Permacore 3 Lives | PVE | No Decay run?

The name Pens Permacore 3 Lives | PVE | No Decay carries no gather rate. The field for group size is empty. Recorded as hardcore, Facepunch's most punishing mode. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Pens Permacore 3 Lives | PVE | No Decay?

A procedural map of size 4,500 runs on Pens Permacore 3 Lives | PVE | No Decay, generated by the game.

Wipe data

When does Pens Permacore 3 Lives | PVE | No Decay wipe, and how often?

Too few wipes are on record for Pens Permacore 3 Lives | PVE | No Decay to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 20 hours ago.

On Pens Permacore 3 Lives | PVE | No Decay, what happens on wipe day?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 32 hours in.

Tags, lists

Which Rust Data filters and lists contain Pens Permacore 3 Lives | PVE | No Decay?

The Rust Data lists that Pens Permacore 3 Lives | PVE | No Decay fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o.

How should you read the server tags on Pens Permacore 3 Lives | PVE | No Decay?

Read by the game's server browser, the tags Pens Permacore 3 Lives | PVE | No Decay publishes are: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp20 (Max players): The server lists 20 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^h (Hardcore): Hardcore mode from Facepunch: harsher survival, fewer helpers; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Pens Permacore 3 Lives | PVE | No Decay?

In Rust, F1 opens the console: type client.connect 103.62.51.132:28165. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,^h,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp20
Max players The server lists 20 slots.
ts0
Group limit Teams are disabled.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: harsher survival, fewer helpers.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,585 players 11,767 servers online