Online 185.185.56.59:28015 checked 6m ago
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
Connect
srv = rust.server("185.185.56.59:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 29 October, 16:29 UTC, in 14h. # Biweekly: 14 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 0- map
- Custom Map
- size
- 4500
- seed
- –
Server
srv.info()- address
- 185.185.56.59:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 16:29 UTC
- hostname
- –
- first seen
- 26 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Alias RPG Season 10 [PVE,RU] | EU · groups of 8+ · biweekly · 12 on average | 6/100 |
| 1 | RustNK - Custom Hardcore PvE, NPCs, Events & Quests | NA · no group limit · biweekly · 5 on average | 4/50 |
| 2 | Primal Earth PvE | Hardcore Progression | Rock to AK | groups of 8+ · biweekly · 3 on average | 2/25 |
| 3 | #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS | EU · no group limit · 1x · biweekly · 2 on average | 0/50 |
| 4 | RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] | groups of 50+ · biweekly · 2 on average | 0/200 |
| 5 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 249 on average | 309/2000 |
Quick answers
From the figures on this page.
Population data
How does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP compare in the rankings?
Over the last seven days HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP sits at #3,137 on player hours, in the top 14% of ranked servers.
What population does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP carry?
The sample now reads 1 players for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, out of 50 slots. Over the last seven days it averaged 3 players and peaked at 11. Peak hour in the last 48 hours: 18:00 UTC, mean 10 players.
About the server
How smoothly does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run?
Averaged over 48 hours: 206 server fps, never under 123. The entity count peaked at 119,297, covering buildings, deployables and the rest of the world. The memory field tops out at 5,100 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Joining needs the same protocol on your game; Steam handles the update.
How reliable is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, and is it up?
The current sample puts HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP online. A restart about 20 hours ago is what its reported uptime implies. Uptime of 98% across the last 2 full days: 47 hours of 48. Its earliest recorded date in Rust Data is 26 October 2026.
In which location is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hosted?
No region is published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.185.56.59:28015.
Rules, settings, map
What rules and settings are recorded for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
You will not find a gather rate in the string HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. The group limit sits at the default of 8 players. Game mode hardcore, with this note: Facepunch's most punishing mode. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP selected?
Generated by the game at size 4,500, the map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is procedural. Under map name you will find: Custom Map.
Wipes and dates
On what schedule does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP wipe?
An estimate from biweekly: 14 days after its last wipe gives HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's next wipe. On Thursday 29 October at 16:29 UTC the next wipe is due. The world it runs now was generated 13 days 9 hours ago. A fortnightly wipe schedule is published in its tags.
Lists and tags
Which Rust Data filters and lists contain HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
On Rust Data, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hold?
The game's server browser reads these tags from HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
In Rust, F1 opens the console: type client.connect 185.185.56.59:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.