Rust Data

rustdata.spaceservers103.85.115.57:28017.ipynb

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Offline 103.85.115.57:28015 checked 4h ago

TESTMEGARU1

moddedoxide

Connect

srv = rust.server("103.85.115.57:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/455 # 0% full
7-day average 0 # peak 1
rank #9,802 # top 44%
no wipes 'resets' # 6 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75116:0017:0020:0021:0014:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep14 Oct17 Oct21 Oct24 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 14:32 UTC5h ago NaN NaN NaN 1
1 Tue 27 Oct, 20:48 UTC23h ago NaN NaN NaN 0
2 Tue 27 Oct, 16:16 UTC1d ago NaN NaN NaN 0
3 Tue 27 Oct, 16:04 UTC1d ago NaN NaN NaN 0
4 Thu 22 Oct, 15:35 UTC6d ago NaN NaN NaN 0
5 Thu 22 Oct, 15:21 UTC6d ago 1 NaN 5 days 0
6 Mon 19 Oct, 17:04 UTC9d ago 0 NaN 2.9 days 0
7 Mon 12 Oct, 15:11 UTC16d ago NaN NaN NaN 1
8 Mon 12 Oct, 15:05 UTC16d ago NaN NaN NaN 1
9 Mon 12 Oct, 14:23 UTC16d ago NaN NaN NaN 1
display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
103.85.115.57:28015
region
–
max players
455
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 451 on average756/767
1[EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 142 on average249/266
2[EU] THE WAR I Creative I Builder MapEU · groups of 8+ · 8 on average16/110
3UKN.GG - EU Sandbox - Creative | Build | NoclipEU · groups of 1000+ · 6 on average4/200
4UKN.GG - US Sandbox - Creative | Build | NoclipNA · groups of 1000+ · 5 on average1/200
5[EU] Rumblest »F1 Staging Test | Team-only PvP«EU · groups of 8+ · 2 on average3/50

Quick answers

From the figures on this page.

Population data

What position does TESTMEGARU1 take in the server rankings?

Rank #9,802 on seven-day player hours for TESTMEGARU1, within the top 44% of all ranked servers.

How full does TESTMEGARU1 run?

The current row shows TESTMEGARU1 offline; the last response was 4 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 1 players.

About the server

Which Rust version is TESTMEGARU1 on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by TESTMEGARU1. Steam updates your game for you, but the protocol must match to join.

How reliable is TESTMEGARU1, and is it up?

The latest sample has TESTMEGARU1 offline, with a last sighting 4 hours ago. Uptime of 4% across the last 7 full days: 7 hours of 168. Rust Data logged it first on 14 September 2026.

Where does TESTMEGARU1 sit?

No region is published by TESTMEGARU1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.85.115.57:28015.

Map and rules

Which rules apply on TESTMEGARU1, and what settings?

No gather rate appears in the name: TESTMEGARU1. Eight players per group: that is the game's default, and it applies here. Recorded as build & creative, sandbox construction, gathering off. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does TESTMEGARU1 wipe, and how often?

A new world arrives every few hours on TESTMEGARU1, so no wipe schedule is kept and those resets do not count as wipes.

Tags, lists

Which Rust Data filters and lists contain TESTMEGARU1?

The Rust Data lists that TESTMEGARU1 fits are: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on TESTMEGARU1?

The game's server browser reads these tags from TESTMEGARU1: gmvanilla (Game mode): Survival in vanilla form; mp455 (Max players): Slot count: 455; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^c (Creative): Build freely, with no gathering: sandbox mode; ^k (Build server): Base design and practice; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join TESTMEGARU1?

Enter client.connect 103.85.115.57:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp455,ptrak,$r?,v2635,^c,^k,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp455
Max players Slot count: 455.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^c
Creative Build freely, with no gathering: sandbox mode.
^k
Build server Base design and practice.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online