Rust Data

rustdata.spaceservers64.40.9.137:28015.ipynb

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Online 64.40.9.137:28014 checked 10m ago

UKN.GG - EU Sandbox - Creative | Build | Noclip

moddedcarbon

Connect

srv = rust.server("64.40.9.137:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 2/200 # 1% full
7-day average 10 # peak 58
rank #963 # top 4%
no wipes 'resets' # 7 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
02.557.51019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 04:58 UTC13h ago NaN NaN NaN 1
1 Mon 26 Oct, 04:58 UTC1d ago NaN NaN NaN 0
2 Sun 25 Oct, 04:58 UTC2d ago NaN NaN NaN 0
3 Sat 24 Oct, 03:58 UTC3d ago NaN NaN NaN 1
4 Fri 23 Oct, 03:58 UTC4d ago NaN NaN NaN 0
5 Thu 22 Oct, 03:58 UTC5d ago NaN NaN NaN 10
6 Wed 21 Oct, 03:58 UTC6d ago NaN NaN NaN 16
7 Tue 20 Oct, 03:58 UTC7d ago NaN NaN NaN 2
8 Mon 19 Oct, 20:49 UTC7d ago NaN NaN NaN 28
9 Mon 19 Oct, 03:58 UTC8d ago NaN NaN NaN 13
display(srv.map, srv.info())

Map

3000 · seed 1337
Map of UKN.GG - EU Sandbox - Creative | Build | Noclip
map
UKN Map
size
3000
seed
1337

Server

srv.info()
address
64.40.9.137:28014
region
–
max players
200
group limit
1000 max
wipe schedule
–
last wipe
resets constantly
hostname
eusbmain.ukn.gg
first seen
13 Sep 2026

Operator · ukn.gg

rust.servers(operator="ukn.gg").sort_values("players")

About this server · in its own words

print(srv.description)
Build anything you'd like and try out your base designs with unlimited resources! - Unlimited resources - Private Build Areas - Base Saving - Vehicles - Noclip - Anti-Grief - Custom Building Tools UKN Store @ UKN.GG/Store UKN Discord @ UKN.GG/Discord

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 436 on average707/772
1[EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 141 on average235/239
2[EU] THE WAR I Creative I Builder MapEU · groups of 8+ · 8 on average19/110
3[EU] Rumblest »F1 Staging Test | Team-only PvP«EU · groups of 8+ · 2 on average5/50
4⦿ TEATIME.GG СТРОЙКА|1v1|АИМ|ИГРЫ|MAGIC SANDBOXEU · groups of 8+ · 2 on average6/150
5♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎EA · groups of 8+ · 2 on average6/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does UKN.GG - EU Sandbox - Creative | Build | Noclip rank?

Player hours over seven days put UKN.GG - EU Sandbox - Creative | Build | Noclip at #963, in the top 4% of the ranked set.

How full does UKN.GG - EU Sandbox - Creative | Build | Noclip run?

Current row: 2 players on UKN.GG - EU Sandbox - Creative | Build | Noclip, against 200 slots. Over the last seven days it averaged 10 players and peaked at 58. Peak hour in the last 48 hours: 13:00 UTC, mean 6 players.

Server data

What does performance look like on UKN.GG - EU Sandbox - Creative | Build | Noclip?

The 48-hour average is 30 server fps, with a low of 30. Buildings, deployables and all else in the world took the count as high as 16,722 entities. A high of 7,976 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does UKN.GG - EU Sandbox - Creative | Build | Noclip run?

Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - EU Sandbox - Creative | Build | Noclip runs. The protocol has to match before you can join, and Steam does the updating.

Is UKN.GG - EU Sandbox - Creative | Build | Noclip up, and what does its uptime show?

Online is the state at the latest refresh for UKN.GG - EU Sandbox - Creative | Build | Noclip. Count back 11 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

In which location is UKN.GG - EU Sandbox - Creative | Build | Noclip hosted?

Its name points to Europe, but UKN.GG - EU Sandbox - Creative | Build | Noclip publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 64.40.9.137:28014.

Rules, settings, map

What rules and settings are recorded for UKN.GG - EU Sandbox - Creative | Build | Noclip?

You will not find a gather rate in the string UKN.GG - EU Sandbox - Creative | Build | Noclip. Group size tops out at 1000 players. build & creative is the game mode here, and building in a sandbox, no gathering. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has UKN.GG - EU Sandbox - Creative | Build | Noclip loaded?

Size 3,000, seed 1337: the procedural map on UKN.GG - EU Sandbox - Creative | Build | Noclip, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: UKN Map.

Wipes and dates

When does UKN.GG - EU Sandbox - Creative | Build | Noclip wipe, and on what schedule?

No wipe schedule exists for UKN.GG - EU Sandbox - Creative | Build | Noclip, since the world is remade every few hours and none of those resets is a wipe.

Lists and tags

Where does UKN.GG - EU Sandbox - Creative | Build | Noclip appear among Rust Data lists and filters?

On Rust Data, UKN.GG - EU Sandbox - Creative | Build | Noclip appears in these lists: EU Rust servers, Modded Rust servers, Rust aim training servers, Servers with build or creative tags and Rust creative servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who is behind UKN.GG - EU Sandbox - Creative | Build | Noclip?

UKN.GG - EU Sandbox - Creative | Build | Noclip and 14 other servers we track both publish a ukn.gg hostname, so the same operator most likely runs them.

How should you read the server tags on UKN.GG - EU Sandbox - Creative | Build | Noclip?

The game's server browser reads these tags from UKN.GG - EU Sandbox - Creative | Build | Noclip: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts1000 (Group limit): Team size tops out at 1000; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^c (Creative): Build freely, with no gathering: sandbox mode; ^k (Build server): A place to design and practise bases; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into UKN.GG - EU Sandbox - Creative | Build | Noclip?

The manual route: launch Rust, F1, then client.connect 64.40.9.137:28014. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://ukn.gg is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^z,^y,^c,^k,gmrust,cs168909,ts1000

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players The server lists 200 slots.
ts1000
Group limit Team size tops out at 1000.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Gameplay

^c
Creative Build freely, with no gathering: sandbox mode.
^k
Build server A place to design and practise bases.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,841 players 11,876 servers online