Offline 104.128.48.238:28015 checked 13d ago
[VIS] Rust Singleplayer
Connect
srv = rust.server("104.128.48.238:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 11:07 UTC27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 23212
- map
- Procedural Map
- size
- 4500
- seed
- 23212
Server
srv.info()- address
- 104.128.48.238:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 11:07 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 114/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 195/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 75/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 221/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Player counts
What position does [VIS] Rust Singleplayer take in the server rankings?
Over the last seven days [VIS] Rust Singleplayer sits at #15,125 on player hours, in the top 70% of ranked servers.
How full does [VIS] Rust Singleplayer run?
The current row shows [VIS] Rust Singleplayer offline; the last response was 13 days 18 hours ago.
About the server
Which Rust version is [VIS] Rust Singleplayer on?
Rust network protocol 2634 and build 167398 on Linux is what [VIS] Rust Singleplayer runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [VIS] Rust Singleplayer, and is it up?
The latest sample has [VIS] Rust Singleplayer offline, with a last sighting 13 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [VIS] Rust Singleplayer run from?
There is no region published for [VIS] Rust Singleplayer. Rust Data does not look up where the machine stands; it shows where a server says it is. 104.128.48.238:28015 is its address.
Map and rules
What rules and settings are recorded for [VIS] Rust Singleplayer?
The name [VIS] Rust Singleplayer carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has [VIS] Rust Singleplayer selected?
The game generates the map on [VIS] Rust Singleplayer: procedural, size 4,500, seed 23212. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does [VIS] Rust Singleplayer wipe?
The record for [VIS] Rust Singleplayer holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 7 hours ago.
On [VIS] Rust Singleplayer, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain [VIS] Rust Singleplayer?
The Rust Data lists that [VIS] Rust Singleplayer fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on [VIS] Rust Singleplayer hold?
The game's server browser reads these tags from [VIS] Rust Singleplayer: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join [VIS] Rust Singleplayer?
Enter client.connect 104.128.48.238:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.