Rust Data

rustdata.spaceservers104.128.50.77:28016.ipynb

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Online 104.128.50.77:28015 checked 10m ago

ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |

moddedoxide

Connect

srv = rust.server("104.128.50.77:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,396 # top 69%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 02:34 UTC19d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1371222681
Map of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |
map
Procedural Map
size
4000
seed
1371222681
Open on RustMaps

Server

srv.info()
address
104.128.50.77:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 02:34 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to our Vanillaish mashup server. Each force wipe brings a seasonal theme check discord for details! Extended Workbench Range, 50% TC Upkeep, Offline Raid Protection, Junk loot removed and Improved loot tables. Raidable bases, Roaming NPC's and some PVE events for some added fun! Great for people just getting into rust and wanting to learn how to play. Updating and improving server play daily

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average146/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average181/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average85/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average38/1000

Quick answers

From the figures on this page.

Population data

How does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | compare in the rankings?

Over the last seven days ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | sits at #15,396 on player hours, in the top 69% of ranked servers.

What population does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | carry?

ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

About the server

How well does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | perform?

Averaged over 48 hours: 168 server fps, never under 94. The entity count peaked at 88,245, covering buildings, deployables and the rest of the world. A high of 2,685 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | run?

Rust network protocol 2634 and build 167231 on Linux is what ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, and is it online now?

The current sample puts ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | online. A restart about 5 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | sit?

For ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.128.50.77:28015 is its address.

Rules, settings, map

Which rules apply on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, and what settings?

You will not find a gather rate in the string ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | loaded?

Size 4,000, seed 1371222681: the procedural map on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | wipe?

A rhythm cannot be read from the wipes of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 6 hours ago.

On ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, what happens on wipe day?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 1 hours in.

Tags, lists

Which lists on Rust Data hold ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, and which filters?

On Rust Data, ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

The game's server browser reads these tags from ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): The server runs build 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

Enter client.connect 104.128.50.77:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/bfHWCbze9s.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build The server runs build 167231.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,599 players 11,639 servers online