Online NA 104.128.50.78:28015 checked 11m ago
The Rusty Rifle
Connect
srv = rust.server("104.128.50.78:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 18:23 UTC24d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 292611345
- map
- Procedural Map
- size
- 4500
- seed
- 292611345
Server
srv.info()- address
- 104.128.50.78:28015
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 4 Oct 2026, 18:23 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 41/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 33/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 37/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 31 on average | 41/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 25/150 |
| 5 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 10/420 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does The Rusty Rifle rank?
Player hours over the last seven days: #15,323 for The Rusty Rifle, #1,529 in North America, within the top 69% of the ranked set.
How full does The Rusty Rifle run?
Current row: 0 players on The Rusty Rifle, against 50 slots. Over the last seven days it averaged 0 players.
Server facts
How well does The Rusty Rifle perform?
The 48-hour average is 111 server fps, with a low of 22. The entity count peaked at 139,000, covering buildings, deployables and the rest of the world. The memory field tops out at 3,987 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on The Rusty Rifle?
Version Rust network protocol 2635 and build 167781 on Linux is reported by The Rusty Rifle. Joining needs the same protocol on your game; Steam handles the update.
How reliable is The Rusty Rifle, and is it online now?
Online is the state at the latest refresh for The Rusty Rifle. Count back 6 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does The Rusty Rifle sit?
In North America, The Rusty Rifle lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.128.50.78:28015 is its address.
Rules, settings, map
Which settings and rules does The Rusty Rifle run?
The name The Rusty Rifle carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Only premium players get in. VAC, Valve's anti-cheat, is enabled.
What is the map on The Rusty Rifle?
The game generates the map on The Rusty Rifle: procedural, size 4,500, seed 292611345. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does The Rusty Rifle wipe, and how often?
Once a month The Rusty Rifle wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 24 days 2 hours ago. Its tags carry a monthly wipe schedule.
On The Rusty Rifle, what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 22 hours in.
Tags, lists
Which Rust Data filters and lists contain The Rusty Rifle?
The Rust Data lists that The Rusty Rifle fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on The Rusty Rifle?
The game's server browser reads these tags from The Rusty Rifle: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^q (Premium): Only premium players get in; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join The Rusty Rifle?
The manual route: launch Rust, F1, then client.connect 104.128.50.78:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Only premium players get in. https://chicagoservers.co is the website recorded for it.
