Rust Data

rustdata.spaceservers168.100.163.39:28013.ipynb

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Online NA 168.100.163.39:29013 checked 8m ago

[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

monthly wipes moddedcarbonpve

Connect

srv = rust.server("168.100.163.39:28013")
print(srv.connect_command)

Right now

srv.summary()
players now 36/200 # 18% full
7-day average 53 # peak 94
rank #319 # top 1% · #64 in NA
last wipe 25d ago # monthly schedule
next wipe 9d 1h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
025507510018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. # The force wipe · high confidence

wipe-day peak124players, last three wipes

Coming wipes

inatkind
09d 1hThu 5 Nov, 19:00 UTCFW force wipe
137d 1hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 124, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:01 UTC FW25d ago 124 NaN running 22

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 393537180
Map of [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
map
Custom Map
size
4500
seed
393537180

Server

srv.info()
address
168.100.163.39:29013
region
NA
max players
200
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:01 UTC
hostname
us-scourge.rustez.com
first seen
13 Sep 2026

Operator · rustez.com

rust.servers(operator="rustez.com").sort_values("players")

About this server · in its own words

print(srv.description)
Scourge is a well-balanced, high-performance modded server that offers players a fast-paced zombie-shooter with emphasis on survival and progression in a ghastly atmosphere. Information ● Player and building damage disabled ● Monthly wipes [Last wipe: 10/1] ● Active admins and very helpful community ● Decay is active at a vanilla rates to discourage huge bases ● Inactive players removed after 10 days of inactivity Features ● Zombies: Our custom AI will surely keep you on your toes ● Backpacks: Add additional backpacks into attire slots ● Teleporting: Teleport to players and any placed bed/bag ● Beacons: Deploy beacons at landmarks to teleport ● Revive: Restore your last position leading up to death ● Black Market: Buy and sell resources, items, and more for networth ● Trade: Remote trades with other players from the comfort of your base ● Auto Upgrade: Upgrade your base automatically via cupboard ● Sorter: Sort items in containers with a click of a button ● Remover Tool: Use a salvaged hammer to pick things up or destroy them ● Challenges: Complete challenges to unlock rewards ● Skills: Gain XP from resource gathering to increase efficiency ● Entity Levels: Upgrade production entities to boost your outputs ● Stacks+: All stacks are increased to remove the tedium of storage ● Portable Vehicles: Deploy vehicles from your hotbar ● Instancing: Use public facilities like quarries and GE at the same time as other players Use /info in chat for a full list of commands, rules and helpful info.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average22/100
1Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 33 on average27/100
2[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 26 on average18/150
3RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 13 on average6/420
4US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average10/200
5BattleZone.gg — Pure PvE | Vanilla+ | Raidable BasesNA · groups of 8+ · monthly · 9 on average7/100

Quick answers

From the figures on this page.

Population data

What position does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing take in the server rankings?

On seven-day player hours [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is #319 overall and #64 in North America, inside the top 1% of all ranked servers.

How full does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?

Current row: 36 players on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, against 200 slots. Over the last seven days it averaged 53 players and peaked at 94. Peak hour in the last 48 hours: 00:00 UTC, mean 83 players.

Server facts

What does performance look like on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Averaged over 48 hours: 44 server fps, never under 24. Entity numbers reached 497,262, and that includes buildings, deployables and the rest. Memory peaked at 10,999 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. The protocol has to match before you can join, and Steam does the updating.

Is [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing up, and what does its uptime show?

[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing reports itself online at the current refresh. Count back 6 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit?

In North America, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 168.100.163.39:29013 is its address.

Rules, settings, map

Which settings and rules does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?

No gather rate appears in the name: [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing selected?

The game generates the map on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: procedural, size 4,500, seed 393537180. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.

Wipes and dates

When does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe, and how often?

Once a month [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 25 days 23 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing like?

Recent wipes averaged 124 players at their peak. 5 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear among Rust Data lists and filters?

On Rust Data, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appears in these lists: Modded Rust servers, Rust PvE servers, Rust servers named for the undead and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 50+ on average.

Who operates [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

A rustez.com hostname is published by [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and by 13 other servers we track, which suggests the same operator runs them.

Which meanings do the tags on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold?

Read by the game's server browser, the tags [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes are: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The manual route: launch Rust, F1, then client.connect 168.100.163.39:29013. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://rustez.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players The server lists 200 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,202 players 11,870 servers online