Online 104.129.132.39:28015 checked 13m ago
A Survivor's Holiday
Connect
srv = rust.server("104.129.132.39:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 14d 5h | Thu 12 Nov, 23:40 UTC | wipe |
| 2 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 42d 5h | Thu 10 Dec, 23:40 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 23:40 UTC13d ago | 3 | NaN | running | 1 |
| 1 | Thu 1 Oct, 18:07 UTC FW28d ago | 4 | halved by day 10 | 14.2 days | 0 |
| 2 | Fri 18 Sep, 00:35 UTC41d ago | 2 | held half | 13.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1442434928
- map
- Procedural Map
- size
- 4500
- seed
- 1442434928
Server
srv.info()- address
- 104.129.132.39:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 23:40 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 43 on average | 26/100 |
| 1 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 15 on average | 2/100 |
| 2 | СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 9/200 |
| 3 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 9 on average | 13/200 |
| 4 | Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out | groups of 8+ · biweekly · 5 on average | 6/50 |
| 5 | Fudge Begynderserver(Casual Beta:Ticket on discord for access) | groups of 8+ · biweekly · 4 on average | 2/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does A Survivor's Holiday rank?
Over the last seven days A Survivor's Holiday sits at #6,271 on player hours, in the top 28% of ranked servers.
How many players does A Survivor's Holiday hold at once?
The sample now reads 0 players for A Survivor's Holiday, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 1 players.
Server data
How smoothly does A Survivor's Holiday run?
The 48-hour average is 60 server fps, with a low of 57. The entity count peaked at 131,941, covering buildings, deployables and the rest of the world. The memory field tops out at 4,169 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on A Survivor's Holiday?
Rust network protocol 2635 and build 168909 on Linux is what A Survivor's Holiday runs. The protocol has to match before you can join, and Steam does the updating.
Is A Survivor's Holiday up, and what does its uptime show?
Online is the state at the latest refresh for A Survivor's Holiday. A restart about 21 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
In which location is A Survivor's Holiday hosted?
There is no region published for A Survivor's Holiday. Rust Data does not look up where the machine stands; it shows where a server says it is. 104.129.132.39:28015 is its address.
Rules, settings, map
Which rules apply on A Survivor's Holiday, and what settings?
You will not find a gather rate in the string A Survivor's Holiday. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on A Survivor's Holiday?
Size 4,500, seed 1442434928: the procedural map on A Survivor's Holiday, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does A Survivor's Holiday wipe, and on what schedule?
Wipes on A Survivor's Holiday run every 4 weeks on Thursday at 23:40 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 13 days 18 hours ago. A fortnightly wipe schedule is published in its tags.
On A Survivor's Holiday, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 38 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 10.
Lists and tags
Where does A Survivor's Holiday appear among Rust Data lists and filters?
These Rust Data lists include A Survivor's Holiday: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on A Survivor's Holiday hold?
Read by the game's server browser, the tags A Survivor's Holiday publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to A Survivor's Holiday?
Enter client.connect 104.129.132.39:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
