Rust Data

rustdata.spaceservers104.129.132.89:29056.ipynb

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Online 104.129.132.89:29059 checked 10m ago

Jo

moddedoxide

Connect

srv = rust.server("104.129.132.89:29056")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #11,432 # top 51%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75106:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246806:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 12:00 UTC14d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3800 · seed 2021265262
Map of Jo
map
Procedural Map
size
3800
seed
2021265262
Open on RustMaps

Server

srv.info()
address
104.129.132.89:29059
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 12:00 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average31/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average0/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average12/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average31/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average45/200

Quick answers

From the figures on this page.

Population data

How does Jo compare in the rankings?

Over the last seven days Jo sits at #11,432 on player hours, in the top 51% of ranked servers.

How full does Jo run?

Current row: 0 players on Jo, against 100 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 0 players.

About the server

What does performance look like on Jo?

The 48-hour average is 5 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 82,713 entities. The memory field tops out at 2,634 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Jo on?

Rust network protocol 2635 and build 168909 on Linux is what Jo runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Jo, and is it up?

The current sample puts Jo online. A restart about 2 days 11 hours ago is what its reported uptime implies. Uptime of 98% across the last 7 full days: 164 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is Jo hosted?

No region is published by Jo. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.129.132.89:29059 is its address.

Map and rules

Which rules apply on Jo, and what settings?

No gather rate appears in the name: Jo. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Jo loaded?

Size 3,800, seed 2021265262: the procedural map on Jo, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Jo wipe, and on what schedule?

The record for Jo holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 17 hours ago.

What is wipe day on Jo like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does Jo appear among Rust Data lists and filters?

On Rust Data, Jo appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Jo hold?

These tags are published by Jo and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Jo?

Enter client.connect 104.129.132.89:29059 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,505 players 11,623 servers online