Rust Data

rustdata.spaceservers104.129.133.199:28116.ipynb

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Online 104.129.133.199:28119 checked 8m ago

Duval Pirates Of Rust

moddedoxide

Connect

srv = rust.server("104.129.133.199:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246812:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 00:12 UTC20d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 176868028
Map of Duval Pirates Of Rust
map
Island of Skulls and Corspes
size
4000
seed
176868028

Server

srv.info()
address
104.129.133.199:28119
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 00:12 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
From Shore to Shore/nWe Conquer/nMonthly wipes/nSurvival resoures configured for a high polpulation rate

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average163/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average12/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Quick answers

From the figures on this page.

Population data

How does Duval Pirates Of Rust compare in the rankings?

Rank #15,323 on seven-day player hours for Duval Pirates Of Rust, within the top 69% of all ranked servers.

How full does Duval Pirates Of Rust run?

The sample now reads 0 players for Duval Pirates Of Rust, out of 100 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Duval Pirates Of Rust run?

Averaged over 48 hours: 5 server fps, never under 5. The entity count peaked at 90,693, covering buildings, deployables and the rest of the world. Memory peaked at 4,458 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Duval Pirates Of Rust run?

Rust network protocol 2634 and build 167398 on Linux is what Duval Pirates Of Rust runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Duval Pirates Of Rust, and is it online now?

The current sample puts Duval Pirates Of Rust online. A restart about 18 days 8 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Duval Pirates Of Rust hosted?

For Duval Pirates Of Rust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 104.129.133.199:28119 is its address.

Rules, settings, map

Which settings and rules does Duval Pirates Of Rust run?

You will not find a gather rate in the string Duval Pirates Of Rust. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Duval Pirates Of Rust loaded?

Duval Pirates Of Rust runs a procedural map of size 4,000 with seed 176868028, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Island of Skulls and Corspes.

Wipe schedule

When does Duval Pirates Of Rust wipe, and on what schedule?

Too few wipes are on record for Duval Pirates Of Rust to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 11 hours ago.

On Duval Pirates Of Rust, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain Duval Pirates Of Rust?

These Rust Data lists include Duval Pirates Of Rust: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Duval Pirates Of Rust?

The game's server browser reads these tags from Duval Pirates Of Rust: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Duval Pirates Of Rust?

Enter client.connect 104.129.133.199:28119 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,357 players 11,757 servers online