Online 104.143.2.107:28115 checked 12m ago
A Rust Server
Connect
srv = rust.server("104.143.2.107:28113")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1337
- map
- Procedural Map
- size
- 3000
- seed
- 1337
Server
srv.info()- address
- 104.143.2.107:28115
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 20:16 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 66/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21/1000 |
Quick answers
From the figures on this page.
Population
How does A Rust Server compare in the rankings?
Player hours over seven days put A Rust Server at #15,323, in the top 69% of the ranked set.
What population does A Rust Server carry?
Current row: 0 players on A Rust Server, against 40 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does A Rust Server run?
The 48-hour average is 5 server fps, with a low of 5. Entity numbers reached 47,093, and that includes buildings, deployables and the rest. Memory peaked at 2,137 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on A Rust Server?
The build is Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is A Rust Server, and is it up?
Online is the state at the latest refresh for A Rust Server. Count back 2 days 9 hours from its reported uptime to get the last restart. 47 of 48 hours up over the last 2 full days, or 98%. Its earliest recorded date in Rust Data is 26 October 2026.
In which location is A Rust Server hosted?
For A Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.143.2.107:28115.
Map and rules
What rules and settings are recorded for A Rust Server?
You will not find a gather rate in the string A Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has A Rust Server loaded?
The game generates the map on A Rust Server: procedural, size 3,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does A Rust Server wipe, and on what schedule?
The record for A Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 15 hours ago.
Tags and filters
Which Rust Data filters and lists contain A Rust Server?
The Rust Data lists that A Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on A Rust Server?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to A Rust Server?
Enter client.connect 104.143.2.107:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.