Online NA 104.143.3.215:28049 checked 13m ago
US | For all Mankind PVE | No Raiding/Killing/Stealing
Connect
srv = rust.server("104.143.3.215:28046")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:11 UTC FW27d ago | 29 | NaN | running | 5 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1907757397
- map
- Procedural Map
- size
- 4250
- seed
- 1907757397
Server
srv.info()- address
- 104.143.3.215:28049
- region
- NA
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:11 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 58/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 35/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 43/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 82/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 41/150 |
| 5 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 13/420 |
Quick answers
From the figures on this page.
Player counts
What position does US | For all Mankind PVE | No Raiding/Killing/Stealing take in the server rankings?
Ranked #864 on seven-day player hours, US | For all Mankind PVE | No Raiding/Killing/Stealing is #137 in North America and in the top 4% of all ranked servers.
How full does US | For all Mankind PVE | No Raiding/Killing/Stealing run?
The sample now reads 16 players for US | For all Mankind PVE | No Raiding/Killing/Stealing, out of 200 slots. Over the last seven days it averaged 12 players and peaked at 30. Peak hour in the last 48 hours: 00:00 UTC, mean 22 players.
Server data
How smoothly does US | For all Mankind PVE | No Raiding/Killing/Stealing run?
Averaged over 48 hours: 30 server fps, never under 18. Buildings, deployables and all else in the world took the count as high as 184,739 entities. A high of 6,082 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is US | For all Mankind PVE | No Raiding/Killing/Stealing on?
Rust network protocol 2635 and build 168909 on Linux is what US | For all Mankind PVE | No Raiding/Killing/Stealing runs. Joining needs the same protocol on your game; Steam handles the update.
Is US | For all Mankind PVE | No Raiding/Killing/Stealing up, and what does its uptime show?
US | For all Mankind PVE | No Raiding/Killing/Stealing reports itself online at the current refresh. The uptime it reports puts the last restart about 10 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
Which location does US | For all Mankind PVE | No Raiding/Killing/Stealing run from?
In North America, US | For all Mankind PVE | No Raiding/Killing/Stealing lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.143.3.215:28049 is its address.
Map and rules
What rules and settings are recorded for US | For all Mankind PVE | No Raiding/Killing/Stealing?
You will not find a gather rate in the string US | For all Mankind PVE | No Raiding/Killing/Stealing. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
Which map has US | For all Mankind PVE | No Raiding/Killing/Stealing loaded?
US | For all Mankind PVE | No Raiding/Killing/Stealing runs a procedural map of size 4,250 with seed 1907757397, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does US | For all Mankind PVE | No Raiding/Killing/Stealing wipe?
The only wipe US | For all Mankind PVE | No Raiding/Killing/Stealing takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 5 hours ago. The tags list wipes as monthly.
On US | For all Mankind PVE | No Raiding/Killing/Stealing, what happens on wipe day?
Recent wipes averaged 29 players at their peak. The crowd on the latest wipe topped out 3 hours after it began.
Tags and filters
Which lists on Rust Data hold US | For all Mankind PVE | No Raiding/Killing/Stealing, and which filters?
On Rust Data, US | For all Mankind PVE | No Raiding/Killing/Stealing appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
How should you read the server tags on US | For all Mankind PVE | No Raiding/Killing/Stealing?
These tags are published by US | For all Mankind PVE | No Raiding/Killing/Stealing and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): Slot count: 200; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to US | For all Mankind PVE | No Raiding/Killing/Stealing?
The manual route: launch Rust, F1, then client.connect 104.143.3.215:28049. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/NaFYt8JeFF.
