Rust Data

rustdata.spaceservers104.143.3.215:28116.ipynb

Run all rust-data · live

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Online 104.143.3.215:28119 checked 13m ago

Rust Server

moddedoxide

Connect

srv = rust.server("104.143.3.215:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 0/80 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69%
last wipe 20h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123419:0004:0013:0022:0007:0016:00Wiped Wed 28 Oct, 21:32 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
0246819:0004:0013:0022:0007:0016:00Wiped Wed 28 Oct, 21:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap34 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 21:32 UTC20h ago NaN NaN running 0
1 Thu 24 Sep, 21:05 UTC34d ago 0 NaN 34 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 487348819
Map of Rust Server
map
Procedural Map
size
2000
seed
487348819
Open on RustMaps

Server

srv.info()
address
104.143.3.215:28119
region
–
max players
80
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 21:32 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average82/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average351/350

Quick answers

From the figures on this page.

Population data

How does Rust Server compare in the rankings?

Over the last seven days Rust Server sits at #15,310 on player hours, in the top 69% of ranked servers.

How full does Rust Server run?

The sample now reads 0 players for Rust Server, out of 80 slots. Over the last seven days it averaged 0 players.

About the server

How well does Rust Server perform?

The 48-hour average is 5 server fps, with a low of 5. Entity numbers reached 17,686, and that includes buildings, deployables and the rest. Memory peaked at 2,163 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Rust Server on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust Server, and is it up?

The current sample puts Rust Server online. A restart about 27 minutes ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Rust Server sit?

For Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.143.3.215:28119.

Settings and map

Which rules apply on Rust Server, and what settings?

No gather rate appears in the name: Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Rust Server?

The game generates the map on Rust Server: procedural, size 2,000, seed 487348819. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Rust Server wipe, and on what schedule?

The record for Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 20 hours ago.

On Rust Server, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does Rust Server appear among Rust Data lists and filters?

On Rust Data, Rust Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on Rust Server?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival play, standard Rust; mp80 (Max players): 80 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Rust Server?

In Rust, F1 opens the console: type client.connect 104.143.3.215:28119. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp80
Max players 80 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,807 players 11,892 servers online