Rust Data

rustdata.spaceservers104.143.3.90:28116.ipynb

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Online NA · us1 104.143.3.90:28115 checked 12m ago

⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN

moddedcarbon

Connect

srv = rust.server("104.143.3.90:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak 3
rank #9,640 # top 43% · #1263 in NA
no wipes 'resets' # 7 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 11:49 UTC11h ago NaN NaN NaN 0
1 Tue 27 Oct, 11:48 UTC1d ago NaN NaN NaN 0
2 Mon 26 Oct, 11:49 UTC2d ago NaN NaN NaN 0
3 Sun 25 Oct, 11:49 UTC3d ago NaN NaN NaN 0
4 Sat 24 Oct, 11:49 UTC4d ago NaN NaN NaN 0
5 Fri 23 Oct, 11:49 UTC5d ago NaN NaN NaN 0
6 Thu 22 Oct, 11:49 UTC6d ago NaN NaN NaN 0
7 Wed 21 Oct, 11:49 UTC7d ago NaN NaN NaN 0
8 Tue 20 Oct, 11:49 UTC8d ago NaN NaN NaN 0
9 Mon 19 Oct, 11:49 UTC9d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

6000 · seed 1337
Map of ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
map
★BUILD ★ MINIGAMES★
size
6000
seed
1337

Server

srv.info()
address
104.143.3.90:28115
region
NA · us1
max players
150
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
♨ TeaTime.gg GREENHOUSE - BUILD BETTER BASES, FASTER ♨ GOATED TOOLS · INSTANT TEMPLATES · SHARED PLOTS · NO LAG ▶ BUILD AT WARP SPEED - instant upgrades and edits ▶ LOAD, REMIX, FLEX - templates and community bases ▶ BUILD WITH FRIENDS - shared plots, zero friction ▶ СТРОЙ БЫСТРЕЕ - мгновенные апгрейды ▶ ЗАГРУЖАЙ И УЛУЧШАЙ - базы сообщества ▶ СТРОЙТЕ ВМЕСТЕ - общие участки без лагов

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXNA · no group limit · 55 on average56/152
1UKN.GG - US Sandbox - Creative | Build | NoclipNA · groups of 1000+ · 4 on average2/200
2[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 453 on average206/504
3[EU] THE WAR I Creative I Builder MapEU · groups of 8+ · 8 on average5/110
4UKN.GG - EU Sandbox - Creative | Build | NoclipEU · groups of 1000+ · 5 on average1/200
5[EU] Rumblest »F1 Staging Test | Team-only PvP«EU · groups of 8+ · 2 on average3/50

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN rank?

On seven-day player hours ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is #9,640 overall and #1,263 in North America, inside the top 43% of all ranked servers.

How many players does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN hold at once?

The sample now reads 0 players for ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, out of 150 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 1 players.

Server facts

How well does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN perform?

Averaged over 48 hours: 60 server fps, never under 56. Entity numbers reached 513, and that includes buildings, deployables and the rest. The memory field tops out at 3,174 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Rust network protocol 2635 and build 168909 on Linux is what ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs. Steam updates your game for you, but the protocol must match to join.

Is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN up, and what does its uptime show?

The current sample puts ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online. A restart about 10 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.

Which location does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run from?

The NA tag places ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN in North America, and its region code is us1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.143.3.90:28115 is its address.

Settings and map

Which rules apply on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, and what settings?

You will not find a gather rate in the string ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. Eight players per group: that is the game's default, and it applies here. Game mode minigames & battle royale, with this note: battle royale, arenas, parkour, Bedwars. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

What is the map on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs a procedural map of size 6,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: ★BUILD ★ MINIGAMES★.

Wipe schedule

On what schedule does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN wipe?

No wipe schedule exists for ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, since the world is remade every few hours and none of those resets is a wipe.

Tags, lists

Where does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN appear among Rust Data lists and filters?

The Rust Data lists that ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN fits are: Modded Rust servers, Rust aim training servers, Rust battlefield servers, Servers with build or creative tags, Rust creative servers, listed and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN hold?

Read by the game's server browser, the tags ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN publishes are: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rus1 (Region code): us1 is the region code recorded; ^c (Creative): Nothing to gather; build freely; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^k (Build server): A place to design and practise bases; ^j (Battle royale): Battle royale: gather loot and fight while the zone shrinks; ^i (Battlefield): Kits and high rates drive fast PvP here; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Enter client.connect 104.143.3.90:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://teatime.gg.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$rus1,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,NA

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players Slot count: 150.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus1
Region code us1 is the region code recorded.

Gameplay

^c
Creative Nothing to gather; build freely.
^e
Minigames Runs minigames such as arenas, Bedwars and parkour.
^d
Combat training Loot is handed to you for aim and PvP practice.
^k
Build server A place to design and practise bases.
^j
Battle royale Battle royale: gather loot and fight while the zone shrinks.
^i
Battlefield Kits and high rates drive fast PvP here.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,204 players 11,737 servers online