Rust Data

rustdata.spaceservers104.143.3.99:28036.ipynb

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Online NA 104.143.3.99:28039 checked 7m ago

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing

vanillamoddedoxidepve

Connect

srv = rust.server("104.143.3.99:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 19/200 # 10% full
7-day average 12 # peak 35
rank #846 # top 4% · #132 in NA
last wipe 27d ago # no schedule published
next wipe 7d 17h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
01020304002:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence

wipe-day peak75players, last three wipes

Coming wipes

inatkind
07d 17hThu 5 Nov, 19:00 UTCFW force wipe
135d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 75, 34 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:13 UTC FW27d ago 75 NaN running 4

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 309235982
Map of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing
map
Procedural Map
size
5000
seed
309235982
Open on RustMaps

Server

srv.info()
address
104.143.3.99:28039
region
NA
max players
200
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:13 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Vanilla, Monthly Wipe/Quarterly BP Wipe - Noobs are Welcome! Solo, Duo, Trio + Quads - Alliances Allowed. Trading services/items is allowed! NO Killing other players, including sleeping players. No Raiding other than ADMIN BASE RAID events. NO Stealing from players; Includes sleeping players, their bases, horses & vehicles. We are a BRAND NEW COMMUNITY, come join us! Discord - https://discord.gg/cuzCYuhQ3X

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average313/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average166/200
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average65/200
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average40/200
4Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 35 on average36/200
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average41/100

Quick answers

From the figures on this page.

Population

How does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing compare in the rankings?

Player hours over the last seven days: #846 for US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, #132 in North America, within the top 4% of the ranked set.

What population does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing carry?

The sample now reads 19 players for US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, out of 200 slots. Over the last seven days it averaged 12 players and peaked at 35. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 21 players.

About the server

How well does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing perform?

The 48-hour average is 52 server fps, with a low of 2. Entity numbers reached 267,043, and that includes buildings, deployables and the rest. A high of 6,688 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing run?

Rust network protocol 2635 and build 168909 on Linux is what US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing runs. Steam updates your game for you, but the protocol must match to join.

How reliable is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, and is it online now?

The current sample puts US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing online. The uptime it reports puts the last restart about 12 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing run from?

The NA tag is what US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.143.3.99:28039 is its address.

Rules, settings, map

What rules and settings are recorded for US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

You will not find a gather rate in the string US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing loaded?

The game generates the map on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing: procedural, size 5,000, seed 309235982. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing wipe, and how often?

Once a month US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 7 hours ago.

On US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, what happens on wipe day?

Recent wipes averaged 75 players at their peak. 34 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

On Rust Data, US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

How should you read the server tags on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

These tags are published by US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

In Rust, F1 opens the console: type client.connect 104.143.3.99:28039. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/cuzCYuhQ3X is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players 200 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,340 players 11,701 servers online