Rust Data

rustdata.spaceservers104.169.154.191:28018.ipynb

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Offline 104.169.154.191:28017 checked 1d ago

RUSTY RAIDERS Map Test

moddedoxide

Connect

srv = rust.server("104.169.154.191:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,269 # top 68%
last wipe 2d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0000:0003:0007:0010:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510021:0000:0003:0007:0010:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1780255122
Map of RUSTY RAIDERS Map Test
map
Procedural Map
size
4500
seed
1780255122
Open on RustMaps

Server

srv.info()
address
104.169.154.191:28017
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 14:03 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average78/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average131/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average42/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average135/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Quick answers

From the figures on this page.

Population

What position does RUSTY RAIDERS Map Test take in the server rankings?

Rank #15,269 on seven-day player hours for RUSTY RAIDERS Map Test, within the top 68% of all ranked servers.

How full does RUSTY RAIDERS Map Test run?

The current row shows RUSTY RAIDERS Map Test offline; the last response was 31 hours ago. Over the last seven days it averaged 0 players.

Server facts

How smoothly does RUSTY RAIDERS Map Test run?

The 48-hour average is 60 server fps, with a low of 21. The entity count peaked at 124,912, covering buildings, deployables and the rest of the world. A high of 4,138 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is RUSTY RAIDERS Map Test on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RUSTY RAIDERS Map Test. Steam updates your game for you, but the protocol must match to join.

How reliable is RUSTY RAIDERS Map Test, and is it online now?

Offline now for RUSTY RAIDERS Map Test, last seen 31 hours ago. Count back 21 hours from its reported uptime to get the last restart. 14 of 24 hours up over the last 1 full day, or 58%. The first row Rust Data holds for it is dated 27 October 2026.

Which location does RUSTY RAIDERS Map Test run from?

For RUSTY RAIDERS Map Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.169.154.191:28017.

Map and rules

What rules and settings are recorded for RUSTY RAIDERS Map Test?

No gather rate appears in the name: RUSTY RAIDERS Map Test. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has RUSTY RAIDERS Map Test loaded?

Size 4,500, seed 1780255122: the procedural map on RUSTY RAIDERS Map Test, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does RUSTY RAIDERS Map Test wipe?

A rhythm cannot be read from the wipes of RUSTY RAIDERS Map Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 6 hours ago.

Tags and filters

Where does RUSTY RAIDERS Map Test appear among Rust Data lists and filters?

The Rust Data lists that RUSTY RAIDERS Map Test fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on RUSTY RAIDERS Map Test hold?

These tags are published by RUSTY RAIDERS Map Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join RUSTY RAIDERS Map Test?

In Rust, F1 opens the console: type client.connect 104.169.154.191:28017. Launch Rust on this page does the same by opening the game through Steam and connecting. https://rustyraiders.tebex.io is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,909 players 11,835 servers online