Online 104.192.227.186:28015 checked 11m ago
RUST Server
Connect
srv = rust.server("104.192.227.186:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2147483647
- map
- Procedural Map
- size
- 4500
- seed
- 2147483647
Server
srv.info()- address
- 104.192.227.186:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Sep 2026, 09:44 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 156/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 77/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Player counts
How does RUST Server compare in the rankings?
Player hours over seven days put RUST Server at #15,323, in the top 69% of the ranked set.
How full does RUST Server run?
The sample now reads 0 players for RUST Server, out of 100 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does RUST Server run?
The 48-hour average is 78 server fps, with a low of 59. Buildings, deployables and all else in the world took the count as high as 119,145 entities. A high of 3,194 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is RUST Server on?
Version Rust network protocol 2633 and build 163493 on Windows is reported by RUST Server. The protocol has to match before you can join, and Steam does the updating.
Is RUST Server up, and what does its uptime show?
The current sample puts RUST Server online. A restart about 19 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does RUST Server run from?
For RUST Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.192.227.186:28015 is its address.
Rules, settings, map
Which settings and rules does RUST Server run?
You will not find a gather rate in the string RUST Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on RUST Server?
The game generates the map on RUST Server: procedural, size 4,500, seed 2147483647. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does RUST Server wipe, and how often?
The record for RUST Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 48 days 1 hours ago.
Lists and tags
Where does RUST Server appear among Rust Data lists and filters?
On Rust Data, RUST Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RUST Server?
These tags are published by RUST Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): The server runs build 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join RUST Server?
In Rust, F1 opens the console: type client.connect 104.192.227.186:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.