Online 104.193.176.219:25565 checked 9m ago
smp
Connect
srv = rust.server("104.193.176.219:25567")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 11:19 UTC26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 793197
- map
- Procedural Map
- size
- 3000
- seed
- 793197
Server
srv.info()- address
- 104.193.176.219:25565
- region
- –
- max players
- 1337
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 11:19 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 189/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 72/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 77/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 39/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 253/700 |
Quick answers
From the figures on this page.
Player counts
How does smp compare in the rankings?
Rank #15,335 on seven-day player hours for smp, within the top 69% of all ranked servers.
What population does smp carry?
The sample now reads 0 players for smp, out of 1,337 slots. Over the last seven days it averaged 0 players.
Server facts
How well does smp perform?
Averaged over 48 hours: 235 server fps, never under 225. Buildings, deployables and all else in the world took the count as high as 47,611 entities. The memory field tops out at 1,517 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is smp on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by smp. The protocol has to match before you can join, and Steam does the updating.
How reliable is smp, and is it online now?
smp reports itself online at the current refresh. Count back 1 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 46 of 168, 27%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does smp run from?
For smp, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.193.176.219:25565 is its address.
Settings and map
Which rules apply on smp, and what settings?
The name smp carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has smp selected?
Size 3,000, seed 793197: the procedural map on smp, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does smp wipe, and on what schedule?
Too few wipes are on record for smp to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 26 days 3 hours ago.
What is wipe day on smp like?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Where does smp appear among Rust Data lists and filters?
These Rust Data lists include smp: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on smp hold?
The game's server browser reads these tags from smp: gmrust (Game mode): Rust survival in its standard form; mp1337 (Max players): The server lists 1,337 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into smp?
The manual route: launch Rust, F1, then client.connect 104.193.176.219:25565. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.