Offline 104.202.2.54:28015 checked 1d ago
aGG's Place
Connect
srv = rust.server("104.202.2.54:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 23:47 UTC FW25d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4200 · seed 7071
- map
- Procedural Map
- size
- 4200
- seed
- 7071
Server
srv.info()- address
- 104.202.2.54:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 23:47 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 143/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 139/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 28/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 124/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 43/1000 |
Quick answers
From the figures on this page.
Population data
How does aGG's Place compare in the rankings?
Rank #7,710 on seven-day player hours for aGG's Place, within the top 35% of all ranked servers.
What population does aGG's Place carry?
aGG's Place returns no live count at this refresh, having last been seen 40 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 1 players.
Server data
How smoothly does aGG's Place run?
Averaged over 48 hours: 148 server fps, never under 124. The entity count peaked at 103,394, covering buildings, deployables and the rest of the world. The memory field tops out at 3,070 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on aGG's Place?
The build is Rust network protocol 2635 and build 168909 on Windows, run by aGG's Place. The protocol has to match before you can join, and Steam does the updating.
How reliable is aGG's Place, and is it up?
aGG's Place is offline at this refresh; the last response came 40 hours ago. A restart about 9 hours ago is what its reported uptime implies. Uptime of 17% across the last 7 full days: 29 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does aGG's Place run from?
For aGG's Place, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.202.2.54:28015 is its address.
Settings and map
What rules and settings are recorded for aGG's Place?
No gather rate appears in the name: aGG's Place. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on aGG's Place?
aGG's Place runs a procedural map of size 4,200 with seed 7071, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does aGG's Place wipe, and how often?
A single wipe each month, the force wipe, is all aGG's Place does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 25 days 21 hours ago, and that is the one in play.
What is wipe day on aGG's Place like?
Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 1 hours in.
Tags, lists
Which lists on Rust Data hold aGG's Place, and which filters?
These Rust Data lists include aGG's Place: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on aGG's Place?
Read by the game's server browser, the tags aGG's Place publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into aGG's Place?
Enter client.connect 104.202.2.54:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/K6dnRWw is the website recorded for it.
