Rust Data

rustdata.spaceservers104.202.2.54:28016.ipynb

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Offline 104.202.2.54:28015 checked 1d ago

aGG's Place

moddedoxide

Connect

srv = rust.server("104.202.2.54:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak 1
rank #7,710 # top 35%
last wipe 25d ago # no schedule published
next wipe 8d 21h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75122:0023:0000:0002:0003:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020022:0023:0000:0002:0003:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep6 Oct13 Oct20 Oct27 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

inatkind
08d 21hThu 5 Nov, 19:00 UTCFW force wipe
136d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 23:47 UTC FW25d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4200 · seed 7071
Map of aGG's Place
map
Procedural Map
size
4200
seed
7071
Open on RustMaps

Server

srv.info()
address
104.202.2.54:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 23:47 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average143/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average139/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average28/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average124/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average43/1000

Quick answers

From the figures on this page.

Population data

How does aGG's Place compare in the rankings?

Rank #7,710 on seven-day player hours for aGG's Place, within the top 35% of all ranked servers.

What population does aGG's Place carry?

aGG's Place returns no live count at this refresh, having last been seen 40 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 1 players.

Server data

How smoothly does aGG's Place run?

Averaged over 48 hours: 148 server fps, never under 124. The entity count peaked at 103,394, covering buildings, deployables and the rest of the world. The memory field tops out at 3,070 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on aGG's Place?

The build is Rust network protocol 2635 and build 168909 on Windows, run by aGG's Place. The protocol has to match before you can join, and Steam does the updating.

How reliable is aGG's Place, and is it up?

aGG's Place is offline at this refresh; the last response came 40 hours ago. A restart about 9 hours ago is what its reported uptime implies. Uptime of 17% across the last 7 full days: 29 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does aGG's Place run from?

For aGG's Place, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.202.2.54:28015 is its address.

Settings and map

What rules and settings are recorded for aGG's Place?

No gather rate appears in the name: aGG's Place. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on aGG's Place?

aGG's Place runs a procedural map of size 4,200 with seed 7071, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does aGG's Place wipe, and how often?

A single wipe each month, the force wipe, is all aGG's Place does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 25 days 21 hours ago, and that is the one in play.

What is wipe day on aGG's Place like?

Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 1 hours in.

Tags, lists

Which lists on Rust Data hold aGG's Place, and which filters?

These Rust Data lists include aGG's Place: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on aGG's Place?

Read by the game's server browser, the tags aGG's Place publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into aGG's Place?

Enter client.connect 104.202.2.54:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/K6dnRWw is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,057 players 11,838 servers online