Offline 104.204.149.11:28015 checked 7d ago
138CS LAN Rust
Connect
srv = rust.server("104.204.149.11:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.204.149.11:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 14:31 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 33/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 65/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 67/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 267/310 |
Quick answers
From the figures on this page.
Population
What position does 138CS LAN Rust take in the server rankings?
Player hours over seven days put 138CS LAN Rust at #15,349, in the top 69% of the ranked set.
How full does 138CS LAN Rust run?
The current row shows 138CS LAN Rust offline; the last response was 7 days 22 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is 138CS LAN Rust on?
Rust network protocol 2634 and build 166652 on Linux is what 138CS LAN Rust runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is 138CS LAN Rust, and is it online now?
138CS LAN Rust is offline at this refresh; the last response came 7 days 22 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. Rust Data logged it first on 10 October 2026.
In which location is 138CS LAN Rust hosted?
No region is published by 138CS LAN Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. 104.204.149.11:28015 is its address.
Settings and map
Which settings and rules does 138CS LAN Rust run?
No gather rate appears in the name: 138CS LAN Rust. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
What is the map on 138CS LAN Rust?
A procedural map runs on 138CS LAN Rust, generated by the game.
Wipe data
When does 138CS LAN Rust wipe, and how often?
The record for 138CS LAN Rust holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 8 hours ago.
Lists and tags
Which Rust Data filters and lists contain 138CS LAN Rust?
The Rust Data lists that 138CS LAN Rust fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on 138CS LAN Rust?
Read by the game's server browser, the tags 138CS LAN Rust publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into 138CS LAN Rust?
In Rust, F1 opens the console: type client.connect 104.204.149.11:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.