Offline 104.204.149.147:28015 checked 5d ago
138CS LAN Rust
Connect
srv = rust.server("104.204.149.147:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.204.149.147:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 14:31 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 159 on average | 46/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 49/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 21/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 7/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does 138CS LAN Rust rank?
Rank #15,425 on seven-day player hours for 138CS LAN Rust, within the top 69% of all ranked servers.
How many players does 138CS LAN Rust hold at once?
Offline now for 138CS LAN Rust, with the last sample 5 days 7 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is 138CS LAN Rust on?
Rust network protocol 2634 and build 166652 on Linux is what 138CS LAN Rust runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 138CS LAN Rust, and is it online now?
Offline now for 138CS LAN Rust, last seen 5 days 7 hours ago. Over the last 5 full days the hours up number 0 of 120, 0%. Its earliest recorded date in Rust Data is 22 October 2026.
In which location is 138CS LAN Rust hosted?
There is no region published for 138CS LAN Rust. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.204.149.147:28015 is its address.
Settings and map
What rules and settings are recorded for 138CS LAN Rust?
The name 138CS LAN Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has 138CS LAN Rust loaded?
138CS LAN Rust runs a procedural map, which the game generates.
Wipe data
When does 138CS LAN Rust wipe, and how often?
Too few wipes are on record for 138CS LAN Rust to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 23 days 13 hours ago.
Lists and tags
Which lists on Rust Data hold 138CS LAN Rust, and which filters?
On Rust Data, 138CS LAN Rust appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on 138CS LAN Rust?
The game's server browser reads these tags from 138CS LAN Rust: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to 138CS LAN Rust?
In Rust, F1 opens the console: type client.connect 104.204.149.147:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.