Online 104.224.55.71:28018 checked 12m ago
Unity Wasteland PVE
Connect
srv = rust.server("104.224.55.71:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 10:21 UTC25d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 715936655
- map
- Procedural Map
- size
- 4500
- seed
- 715936655
Server
srv.info()- address
- 104.224.55.71:28018
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 10:21 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 106/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 157/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 47/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Population data
How does Unity Wasteland PVE compare in the rankings?
Player hours over seven days put Unity Wasteland PVE at #15,338, in the top 69% of the ranked set.
How full does Unity Wasteland PVE run?
Current row: 0 players on Unity Wasteland PVE, against 40 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does Unity Wasteland PVE run?
Server fps over the last 48 hours averages 224; the floor is 194. Buildings, deployables and all else in the world took the count as high as 121,713 entities. The memory field tops out at 4,064 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Unity Wasteland PVE?
Rust network protocol 2635 and build 168909 on Linux is what Unity Wasteland PVE runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Unity Wasteland PVE, and is it online now?
Unity Wasteland PVE reports itself online at the current refresh. Count back 20 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Unity Wasteland PVE hosted?
For Unity Wasteland PVE, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.224.55.71:28018 is its address.
Map and rules
Which settings and rules does Unity Wasteland PVE run?
No gather rate appears in the name: Unity Wasteland PVE. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Unity Wasteland PVE loaded?
Unity Wasteland PVE runs a procedural map of size 4,500 with seed 715936655, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Unity Wasteland PVE wipe, and on what schedule?
The record for Unity Wasteland PVE holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days 22 hours ago, and that is the one in play.
On Unity Wasteland PVE, what happens on wipe day?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which Rust Data filters and lists contain Unity Wasteland PVE?
The Rust Data lists that Unity Wasteland PVE fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Unity Wasteland PVE?
The game's server browser reads these tags from Unity Wasteland PVE: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Unity Wasteland PVE?
The manual route: launch Rust, F1, then client.connect 104.224.55.71:28018. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/PymfsRnFyv.