Online 104.234.251.167:28025 checked 8m ago
RUST Server
Connect
srv = rust.server("104.234.251.167:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4300 · seed 2010125539
- map
- Procedural Map
- size
- 4300
- seed
- 2010125539
Server
srv.info()- address
- 104.234.251.167:28025
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 02:35 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 94/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 231/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Population data
What position does RUST Server take in the server rankings?
Over the last seven days RUST Server sits at #15,327 on player hours, in the top 69% of ranked servers.
What population does RUST Server carry?
RUST Server reports 0 players at this refresh, with 30 slots configured. Over the last seven days it averaged 0 players.
Server data
How well does RUST Server perform?
Server fps over the last 48 hours averages 104; the floor is 81. Buildings, deployables and all else in the world took the count as high as 103,856 entities. The memory field tops out at 4,344 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is RUST Server on?
Rust network protocol 2633 and build 163207 on Windows is what RUST Server runs. The protocol has to match before you can join, and Steam does the updating.
Is RUST Server up, and what does its uptime show?
Online is the state at the latest refresh for RUST Server. The uptime it reports puts the last restart about 43 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.
In which location is RUST Server hosted?
There is no region published for RUST Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.234.251.167:28025 is its address.
Map and rules
Which rules apply on RUST Server, and what settings?
No gather rate appears in the name: RUST Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has RUST Server loaded?
RUST Server runs a procedural map of size 4,300 with seed 2010125539, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does RUST Server wipe?
The record for RUST Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 54 days 14 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold RUST Server, and which filters?
These Rust Data lists include RUST Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on RUST Server?
These tags are published by RUST Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163207 (Build): Build number: 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to RUST Server?
In Rust, F1 opens the console: type client.connect 104.234.251.167:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.