Rust Data

rustdata.spaceservers104.234.32.222:28017.ipynb

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Offline 104.234.32.222:28015 checked 45d ago

Local Rust Server [No EAC]

moddedoxide

Connect

srv = rust.server("104.234.32.222:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,126 # no region published
last wipe 49d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.234.32.222:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
10 Sep 2026, 02:53 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average164/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average69/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Quick answers

From the figures on this page.

Player counts

What position does Local Rust Server [No EAC] take in the server rankings?

Rank #15,126 on seven-day player hours for Local Rust Server [No EAC], within the top – of all ranked servers.

What population does Local Rust Server [No EAC] carry?

Local Rust Server [No EAC] returns no live count at this refresh, having last been seen 45 days 10 hours ago.

Server facts

What is the Rust version on Local Rust Server [No EAC]?

Version Rust network protocol 2633 and build 163493 on Windows is reported by Local Rust Server [No EAC]. Steam updates your game for you, but the protocol must match to join.

How reliable is Local Rust Server [No EAC], and is it online now?

The latest sample has Local Rust Server [No EAC] offline, with a last sighting 45 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Local Rust Server [No EAC] hosted?

No region is published by Local Rust Server [No EAC]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.234.32.222:28015.

Rules, settings, map

What rules and settings are recorded for Local Rust Server [No EAC]?

No gather rate appears in the name: Local Rust Server [No EAC]. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Local Rust Server [No EAC]?

A procedural map runs on Local Rust Server [No EAC], generated by the game.

Wipe data

On what schedule does Local Rust Server [No EAC] wipe?

The record for Local Rust Server [No EAC] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 49 days 9 hours ago.

Tags and filters

Which Rust Data filters and lists contain Local Rust Server [No EAC]?

On Rust Data, Local Rust Server [No EAC] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Local Rust Server [No EAC] hold?

Read by the game's server browser, the tags Local Rust Server [No EAC] publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): The server runs build 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Local Rust Server [No EAC]?

Enter client.connect 104.234.32.222:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163493
Build The server runs build 163493.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,278 players 11,749 servers online