Rust Data

rustdata.spaceservers104.238.229.68:29016.ipynb

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Online NA 104.238.229.68:29015 checked 12m ago

Naval Deep Sea / Power Trip

quad monthly wipes vanillamoddedoxide

Connect

srv = rust.server("104.238.229.68:29016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #9,766 # top 44% · #1262 in NA
last wipe 24d ago # monthly schedule
next wipe 7d 12h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers, top 68% in NA, and #495 of the quad servers (top 60%). Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 12hThu 5 Nov, 19:00 UTCFW force wipe
135d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 00:49 UTC24d ago 0 NaN running 0
1 Sun 4 Oct, 04:57 UTC25d ago 0 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4800 · seed 1425121626
Map of Naval Deep Sea / Power Trip
map
Procedural
size
4800
seed
1425121626

Server

srv.info()
address
104.238.229.68:29015
region
NA
max players
100
group limit
quad
wipe schedule
monthly
last wipe
5 Oct 2026, 00:49 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Naval Deep Sea Coolest public servers you can play! Cbtek Servers offer a non-toxic environment, Welcome to a new battleground, a custom battleground that blends untamed wilderness & forgotten civilizations. Many Custom Monuments Raidable Bases Please Have Fun! Thanks! Cbtek...

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 1 on average0/75
1Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 12 on average5/200
2RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 3 on average3/150
3Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 1 on average0/50
4Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 252 on average140/175
5US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 151 on average148/200

Quick answers

From the figures on this page.

Population data

How does Naval Deep Sea / Power Trip compare in the rankings?

Player hours over the last seven days: #9,766 for Naval Deep Sea / Power Trip, #1,262 in North America, within the top 44% of the ranked set. The quad group places it at #495.

How full does Naval Deep Sea / Power Trip run?

Current row: 0 players on Naval Deep Sea / Power Trip, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 1 players.

About the server

How well does Naval Deep Sea / Power Trip perform?

Averaged over 48 hours: 6 server fps, never under 5. The entity count peaked at 136,274, covering buildings, deployables and the rest of the world. The memory field tops out at 4,260 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Naval Deep Sea / Power Trip?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Naval Deep Sea / Power Trip. The protocol has to match before you can join, and Steam does the updating.

How reliable is Naval Deep Sea / Power Trip, and is it online now?

Naval Deep Sea / Power Trip reports itself online at the current refresh. The uptime it reports puts the last restart about 3 days 6 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Which location does Naval Deep Sea / Power Trip run from?

The NA tag is what Naval Deep Sea / Power Trip uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 104.238.229.68:29015 is its address.

Rules, settings, map

Which rules apply on Naval Deep Sea / Power Trip, and what settings?

No gather rate appears in the name: Naval Deep Sea / Power Trip. The group limit is 4 players, the quad setting. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

What is the map on Naval Deep Sea / Power Trip?

Size 4,800, seed 1425121626: the procedural map on Naval Deep Sea / Power Trip, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Procedural.

Wipe schedule

When does Naval Deep Sea / Power Trip wipe, and on what schedule?

Once a month Naval Deep Sea / Power Trip wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 24 days 5 hours ago. Its tags carry a monthly wipe schedule.

On Naval Deep Sea / Power Trip, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which lists on Rust Data hold Naval Deep Sea / Power Trip, and which filters?

These Rust Data lists include Naval Deep Sea / Power Trip: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which meanings do the tags on Naval Deep Sea / Power Trip hold?

Read by the game's server browser, the tags Naval Deep Sea / Power Trip publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Naval Deep Sea / Power Trip?

Enter client.connect 104.238.229.68:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,993 players 11,617 servers online