Offline 104.249.44.27:28115 checked 5d ago
Oil Trainer - Carbon Development
Connect
srv = rust.server("104.249.44.27:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.249.44.27:28115
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 11:22 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 195/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 32/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 282/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30/1000 |
Quick answers
From the figures on this page.
Population
How does Oil Trainer - Carbon Development compare in the rankings?
Over the last seven days Oil Trainer - Carbon Development sits at #10,062 on player hours, in the top 45% of ranked servers.
What population does Oil Trainer - Carbon Development carry?
Offline now for Oil Trainer - Carbon Development, with the last sample 5 days 13 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What Rust version does Oil Trainer - Carbon Development run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Oil Trainer - Carbon Development. Joining needs the same protocol on your game; Steam handles the update.
Is Oil Trainer - Carbon Development up, and what does its uptime show?
Oil Trainer - Carbon Development is offline at this refresh; the last response came 5 days 13 hours ago. 1 of 120 hours up over the last 5 full days, or 1%. The first row Rust Data holds for it is dated 23 October 2026.
Where does Oil Trainer - Carbon Development sit?
For Oil Trainer - Carbon Development, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.249.44.27:28115 is its address.
Map and rules
Which settings and rules does Oil Trainer - Carbon Development run?
No gather rate appears in the name: Oil Trainer - Carbon Development. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Oil Trainer - Carbon Development loaded?
Oil Trainer - Carbon Development runs a procedural map, which the game generates.
Wipes and dates
When does Oil Trainer - Carbon Development wipe, and on what schedule?
A rhythm cannot be read from the wipes of Oil Trainer - Carbon Development on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 2 hours ago.
Tags, lists
Where does Oil Trainer - Carbon Development appear among Rust Data lists and filters?
The Rust Data lists that Oil Trainer - Carbon Development fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Oil Trainer - Carbon Development?
Read by the game's server browser, the tags Oil Trainer - Carbon Development publishes are: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): 8 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Oil Trainer - Carbon Development?
Enter client.connect 104.249.44.27:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.