Offline 104.28.197.254:28015 checked 28d ago
Evolution Staging Server
Connect
srv = rust.server("104.28.197.254:29003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.197.254:28015
- region
- –
- max players
- 1
- group limit
- 15 max
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 21:53 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 170/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 252/700 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Evolution Staging Server rank?
Rank #14,334 on seven-day player hours for Evolution Staging Server, within the top 60% of all ranked servers.
How full does Evolution Staging Server run?
Evolution Staging Server returns no live count at this refresh, having last been seen 28 days 14 hours ago.
About the server
Which Rust version is Evolution Staging Server on?
Version Rust network protocol 2634 and build 166406 on Windows is reported by Evolution Staging Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Evolution Staging Server, and is it online now?
Evolution Staging Server is offline at this refresh; the last response came 28 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 30 September 2026.
In which location is Evolution Staging Server hosted?
For Evolution Staging Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.28.197.254:28015 is its address.
Map and rules
Which settings and rules does Evolution Staging Server run?
You will not find a gather rate in the string Evolution Staging Server. The cap on a group is 15 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Evolution Staging Server wipe, and how often?
Too few wipes are on record for Evolution Staging Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 14 hours ago.
Lists and tags
Which Rust Data filters and lists contain Evolution Staging Server?
On Rust Data, Evolution Staging Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Evolution Staging Server hold?
These tags are published by Evolution Staging Server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slot count: 1; ts15 (Group limit): The team cap is 15; v2634 (Protocol): To join, your game must run protocol 2634; cs166406 (Build): The server runs build 166406; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; modded (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Evolution Staging Server?
Enter client.connect 104.28.197.254:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.