Rust Data

rustdata.spaceservers104.28.197.254:29003.ipynb

Run all rust-data · live

‹ All servers

Offline 104.28.197.254:28015 checked 28d ago

Evolution Staging Server

moddedcarbon

Connect

srv = rust.server("104.28.197.254:29003")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #14,334 # top 60%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
104.28.197.254:28015
region
–
max players
1
group limit
15 max
wipe schedule
–
last wipe
30 Sep 2026, 21:53 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average170/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average252/700

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Evolution Staging Server rank?

Rank #14,334 on seven-day player hours for Evolution Staging Server, within the top 60% of all ranked servers.

How full does Evolution Staging Server run?

Evolution Staging Server returns no live count at this refresh, having last been seen 28 days 14 hours ago.

About the server

Which Rust version is Evolution Staging Server on?

Version Rust network protocol 2634 and build 166406 on Windows is reported by Evolution Staging Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Evolution Staging Server, and is it online now?

Evolution Staging Server is offline at this refresh; the last response came 28 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 30 September 2026.

In which location is Evolution Staging Server hosted?

For Evolution Staging Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.28.197.254:28015 is its address.

Map and rules

Which settings and rules does Evolution Staging Server run?

You will not find a gather rate in the string Evolution Staging Server. The cap on a group is 15 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Evolution Staging Server wipe, and how often?

Too few wipes are on record for Evolution Staging Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 14 hours ago.

Lists and tags

Which Rust Data filters and lists contain Evolution Staging Server?

On Rust Data, Evolution Staging Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Evolution Staging Server hold?

These tags are published by Evolution Staging Server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slot count: 1; ts15 (Group limit): The team cap is 15; v2634 (Protocol): To join, your game must run protocol 2634; cs166406 (Build): The server runs build 166406; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; modded (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Evolution Staging Server?

Enter client.connect 104.28.197.254:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts15,^z,^y,modded

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players Slot count: 1.
ts15
Group limit The team cap is 15.
v2634
Protocol To join, your game must run protocol 2634.
cs166406
Build The server runs build 166406.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.
modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,594 players 11,792 servers online