Offline 104.28.200.201:28015 checked 17d ago
nameserver
Connect
srv = rust.server("104.28.200.201:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 12:46 UTC17d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 13:27 UTC25d ago | 0 | NaN | 8 days | 1 |
| 2 | Sat 26 Sep, 08:38 UTC31d ago | 1 | held half | 6.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.200.201:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 12:46 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 159 on average | 42/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 51/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 25/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 7/1000 |
Quick answers
From the figures on this page.
Population
What position does nameserver take in the server rankings?
Player hours over seven days put nameserver at #13,627, in the top 62% of the ranked set.
What population does nameserver carry?
The current row shows nameserver offline; the last response was 17 days 9 hours ago.
About the server
Which Rust version is nameserver on?
Rust network protocol 2634 and build 167398 on Windows is what nameserver runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is nameserver, and is it up?
The latest sample has nameserver offline, with a last sighting 17 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 25 September 2026.
Which location does nameserver run from?
No region is published by nameserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.28.200.201:28015.
Rules, settings, map
What rules and settings are recorded for nameserver?
The name nameserver carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on nameserver?
nameserver runs a procedural map, which the game generates.
Wipes and dates
When does nameserver wipe, and how often?
Irregular wipe times on nameserver leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 17 days 15 hours ago.
On nameserver, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Which lists on Rust Data hold nameserver, and which filters?
These Rust Data lists include nameserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to nameserver?
In Rust, F1 opens the console: type client.connect 104.28.200.201:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.