Rust Data

rustdata.spaceservers104.28.200.203:28016.ipynb

Run all rust-data · live

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Online 104.28.200.203:28015 checked 2h ago

nameserver

moddedoxide

Connect

srv = rust.server("104.28.200.203:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,373 # top 69%
last wipe 5h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123414:0015:0016:0017:00Wiped Wed 28 Oct, 14:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep6 Oct13 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 14:35 UTC5h ago NaN NaN running 0
1 Tue 13 Oct, 12:26 UTC15d ago 0 NaN 15.1 days 0
2 Sat 10 Oct, 18:20 UTC18d ago NaN NaN 2.8 days 0
3 Wed 7 Oct, 19:15 UTC21d ago 1 NaN 3 days 0
4 Fri 2 Oct, 10:45 UTC26d ago 0 NaN 5.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.200.203:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 14:35 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population

What position does nameserver take in the server rankings?

Rank #15,373 on seven-day player hours for nameserver, within the top 69% of all ranked servers.

How many players does nameserver hold at once?

Current row: 0 players on nameserver, against 15 slots. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is nameserver on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by nameserver. Steam updates your game for you, but the protocol must match to join.

How reliable is nameserver, and is it up?

Online is the state at the latest refresh for nameserver. Over the last 7 full days the hours up number 1 of 168, 1%. Its earliest recorded date in Rust Data is 17 September 2026.

Where does nameserver sit?

There is no region published for nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.28.200.203:28015 is its address.

Map and rules

Which rules apply on nameserver, and what settings?

You will not find a gather rate in the string nameserver. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has nameserver selected?

The game generates its map: procedural, on nameserver.

Wipes and dates

On what schedule does nameserver wipe?

nameserver wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 hours ago.

On nameserver, what happens on wipe day?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 5 hours in.

Tags and filters

Where does nameserver appear among Rust Data lists and filters?

On Rust Data, nameserver appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): Slot count: 15; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into nameserver?

The manual route: launch Rust, F1, then client.connect 104.28.200.203:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players Slot count: 15.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online