Rust Data

rustdata.spaceservers104.28.205.71:28017.ipynb

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Offline 104.28.205.71:28015 checked 23d ago

TeddyServer

biweekly wipes moddedcarbon

Connect

srv = rust.server("104.28.205.71:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak –
rank #13,794 # top 61%
last wipe 25d ago # biweekly schedule
next wipe 2d 11h # Sat 31 Oct, 04:05 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Saturday 31 October, 04:05 UTC, in 2d 11h. # Biweekly: 14 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.205.71:28015
region
–
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
3 Oct 2026, 04:05 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average28/100
1[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average8/100
2СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average12/200
3RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average18/200
4Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average3/50
5[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average1/20

Quick answers

From the figures on this page.

Population data

How does TeddyServer compare in the rankings?

Player hours over seven days put TeddyServer at #13,794, in the top 61% of the ranked set.

How many players does TeddyServer hold at once?

TeddyServer returns no live count at this refresh, having last been seen 23 days 18 hours ago.

Server data

What is the Rust version on TeddyServer?

Rust network protocol 2634 and build 166652 on Windows is what TeddyServer runs. Steam updates your game for you, but the protocol must match to join.

How reliable is TeddyServer, and is it online now?

Offline now for TeddyServer, last seen 23 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 4 October 2026.

Which location does TeddyServer run from?

For TeddyServer, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.28.205.71:28015 is its address.

Rules, settings, map

Which rules apply on TeddyServer, and what settings?

No gather rate appears in the name: TeddyServer. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has TeddyServer loaded?

A procedural map runs on TeddyServer, generated by the game.

Wipes and dates

When does TeddyServer wipe, and how often?

The next wipe for TeddyServer is an estimate, drawn from biweekly: 14 days after its last wipe. On Saturday 31 October at 04:05 UTC the next wipe is due. This world was created 25 days 12 hours ago. A fortnightly wipe schedule is published in its tags.

Tags and filters

Which Rust Data filters and lists contain TeddyServer?

On Rust Data, TeddyServer appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on TeddyServer?

These tags are published by TeddyServer and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to TeddyServer?

The manual route: launch Rust, F1, then client.connect 104.28.205.71:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,651 players 11,840 servers online