Offline 104.28.229.252:28015 checked 28d ago
Evolution Staging Server
Connect
srv = rust.server("104.28.229.252:29003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.229.252:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 01:41 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 72/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 71/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 60/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 18/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Evolution Staging Server rank?
Over the last seven days Evolution Staging Server sits at #16,717 on player hours, in the top 70% of ranked servers.
How full does Evolution Staging Server run?
Offline now for Evolution Staging Server, with the last sample 28 days 1 hours ago.
Server facts
What is the Rust version on Evolution Staging Server?
Version Rust network protocol 2634 and build 166406 on Windows is reported by Evolution Staging Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Evolution Staging Server, and is it up?
Offline now for Evolution Staging Server, last seen 28 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 30 September 2026.
In which location is Evolution Staging Server hosted?
For Evolution Staging Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.28.229.252:28015.
Rules, settings, map
Which rules apply on Evolution Staging Server, and what settings?
No gather rate appears in the name: Evolution Staging Server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
What is the map on Evolution Staging Server?
The game generates its map: procedural, on Evolution Staging Server.
Wipe schedule
When does Evolution Staging Server wipe, and on what schedule?
Too few wipes are on record for Evolution Staging Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 30 days 20 hours ago.
Tags, lists
Where does Evolution Staging Server appear among Rust Data lists and filters?
The Rust Data lists that Evolution Staging Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Evolution Staging Server hold?
The game's server browser reads these tags from Evolution Staging Server: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166406 (Build): Build number: 166406; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Evolution Staging Server?
The manual route: launch Rust, F1, then client.connect 104.28.229.252:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.