Rust Data

rustdata.spaceservers104.28.229.254:29003.ipynb

Run all rust-data · live

‹ All servers

Offline 104.28.229.254:28015 checked 28d ago

Evolution Staging Server

moddedcarbon

Connect

srv = rust.server("104.28.229.254:29003")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #16,717 # top 70%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
104.28.229.254:28015
region
–
max players
1
group limit
15 max
wipe schedule
–
last wipe
30 Sep 2026, 21:53 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average164/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average69/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Quick answers

From the figures on this page.

Population data

What position does Evolution Staging Server take in the server rankings?

Over the last seven days Evolution Staging Server sits at #16,717 on player hours, in the top 70% of ranked servers.

How many players does Evolution Staging Server hold at once?

Offline now for Evolution Staging Server, with the last sample 28 days 14 hours ago.

Server data

Which Rust version is Evolution Staging Server on?

Version Rust network protocol 2634 and build 166406 on Windows is reported by Evolution Staging Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Evolution Staging Server, and is it online now?

The latest sample has Evolution Staging Server offline, with a last sighting 28 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 30 September 2026.

Which location does Evolution Staging Server run from?

No region is published by Evolution Staging Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.28.229.254:28015.

Map and rules

Which settings and rules does Evolution Staging Server run?

You will not find a gather rate in the string Evolution Staging Server. 15 players is the maximum per group. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Wipe schedule

When does Evolution Staging Server wipe, and on what schedule?

The record for Evolution Staging Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 14 hours ago.

Tags and filters

Where does Evolution Staging Server appear among Rust Data lists and filters?

The Rust Data lists that Evolution Staging Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Evolution Staging Server hold?

The game's server browser reads these tags from Evolution Staging Server: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slot count: 1; ts15 (Group limit): Team size tops out at 15; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166406 (Build): Build number: 166406; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; modded (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Evolution Staging Server?

The manual route: launch Rust, F1, then client.connect 104.28.229.254:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts15,^z,^y,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players Slot count: 1.
ts15
Group limit Team size tops out at 15.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166406
Build Build number: 166406.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.
modded
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,278 players 11,749 servers online