Offline 104.28.229.254:28015 checked 28d ago
Evolution Staging Server
Connect
srv = rust.server("104.28.229.254:29003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.229.254:28015
- region
- –
- max players
- 1
- group limit
- 15 max
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 21:53 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 164/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 69/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population data
What position does Evolution Staging Server take in the server rankings?
Over the last seven days Evolution Staging Server sits at #16,717 on player hours, in the top 70% of ranked servers.
How many players does Evolution Staging Server hold at once?
Offline now for Evolution Staging Server, with the last sample 28 days 14 hours ago.
Server data
Which Rust version is Evolution Staging Server on?
Version Rust network protocol 2634 and build 166406 on Windows is reported by Evolution Staging Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Evolution Staging Server, and is it online now?
The latest sample has Evolution Staging Server offline, with a last sighting 28 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 30 September 2026.
Which location does Evolution Staging Server run from?
No region is published by Evolution Staging Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.28.229.254:28015.
Map and rules
Which settings and rules does Evolution Staging Server run?
You will not find a gather rate in the string Evolution Staging Server. 15 players is the maximum per group. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Wipe schedule
When does Evolution Staging Server wipe, and on what schedule?
The record for Evolution Staging Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 14 hours ago.
Tags and filters
Where does Evolution Staging Server appear among Rust Data lists and filters?
The Rust Data lists that Evolution Staging Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Evolution Staging Server hold?
The game's server browser reads these tags from Evolution Staging Server: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slot count: 1; ts15 (Group limit): Team size tops out at 15; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166406 (Build): Build number: 166406; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; modded (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Evolution Staging Server?
The manual route: launch Rust, F1, then client.connect 104.28.229.254:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.