Rust Data

rustdata.spaceservers104.28.237.74:28017.ipynb

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Offline 104.28.237.74:28015 checked 21d ago

TeddyServer

biweekly wipes moddedcarbon

Connect

srv = rust.server("104.28.237.74:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak –
rank #13,668 # top 62%
last wipe 25d ago # biweekly schedule
next wipe 2d 7h # Sat 31 Oct, 04:05 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Saturday 31 October, 04:05 UTC, in 2d 7h. # Its biweekly schedule tag · low confidence

Coming wipes

inatkind
02d 7hSat 31 Oct, 04:05 UTCwipe
17d 22hThu 5 Nov, 19:00 UTCFW force wipe
216d 7hSat 14 Nov, 04:05 UTCwipe
330d 7hSat 28 Nov, 04:05 UTCwipe
435d 22hThu 3 Dec, 19:00 UTCFW force wipe
544d 7hSat 12 Dec, 04:05 UTCwipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 04:05 UTC25d ago NaN NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.237.74:28015
region
–
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
3 Oct 2026, 04:05 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average30/100
1[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average0/100
2СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average5/200
3RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average16/200
4Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average5/50
5[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average0/20

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TeddyServer rank?

Player hours over seven days put TeddyServer at #13,668, in the top 62% of the ranked set.

How full does TeddyServer run?

TeddyServer returns no live count at this refresh, having last been seen 21 days ago.

About the server

Which Rust version is TeddyServer on?

Rust network protocol 2634 and build 167058 on Windows is what TeddyServer runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TeddyServer, and is it up?

The latest sample has TeddyServer offline, with a last sighting 21 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.

Where does TeddyServer sit?

There is no region published for TeddyServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.28.237.74:28015.

Settings and map

What rules and settings are recorded for TeddyServer?

You will not find a gather rate in the string TeddyServer. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has TeddyServer loaded?

TeddyServer runs a procedural map, which the game generates.

Wipe data

On what schedule does TeddyServer wipe?

The tag sets the prediction: TeddyServer has too few wipes on record to confirm its schedule. The schedule puts the next wipe on Saturday 31 October at 04:05 UTC. The world it runs now was generated 25 days 16 hours ago. A fortnightly wipe schedule is published in its tags.

Tags, lists

Which Rust Data filters and lists contain TeddyServer?

These Rust Data lists include TeddyServer: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on TeddyServer?

Read by the game's server browser, the tags TeddyServer publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join TeddyServer?

Enter client.connect 104.28.237.74:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,222 players 11,801 servers online