Rust Data

rustdata.spaceservers104.50.71.226:28016.ipynb

Run all rust-data · live

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Offline 104.50.71.226:28015 checked 13d ago

RustDockerServer

moddedoxide

Connect

srv = rust.server("104.50.71.226:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #14,010 # top 65%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct17 Oct19 Oct21 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.50.71.226:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 18:51 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average188/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average153/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average140/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average44/1000

Quick answers

From the figures on this page.

Population data

What position does RustDockerServer take in the server rankings?

Rank #14,010 on seven-day player hours for RustDockerServer, within the top 65% of all ranked servers.

How many players does RustDockerServer hold at once?

The current row shows RustDockerServer offline; the last response was 13 days 15 hours ago.

About the server

What Rust version does RustDockerServer run?

Rust network protocol 2634 and build 167584 on Linux is what RustDockerServer runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustDockerServer, and is it online now?

Offline now for RustDockerServer, last seen 13 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 11 October 2026.

Which location does RustDockerServer run from?

No region is published by RustDockerServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.50.71.226:28015 is its address.

Settings and map

What rules and settings are recorded for RustDockerServer?

You will not find a gather rate in the string RustDockerServer. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has RustDockerServer loaded?

The game generates its map: procedural, on RustDockerServer.

Wipe schedule

On what schedule does RustDockerServer wipe?

A rhythm cannot be read from the wipes of RustDockerServer on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 17 hours ago.

Lists and tags

Which lists on Rust Data hold RustDockerServer, and which filters?

On Rust Data, RustDockerServer appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on RustDockerServer?

Read by the game's server browser, the tags RustDockerServer publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): The server runs build 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to RustDockerServer?

Enter client.connect 104.50.71.226:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167584
Build The server runs build 167584.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,230 players 11,737 servers online